About the Execution of ITS-Tools for DotAndBoxes-COL-2
Execution Summary | |||||
Max Memory Used (MB) |
Time wait (ms) | CPU Usage (ms) | I/O Wait (ms) | Computed Result | Execution Status |
406.660 | 7111.00 | 16612.00 | 56.40 | TTTFFFFFTFTTFFFF | normal |
Execution Chart
We display below the execution chart for this examination (boot time has been removed).
Trace from the execution
Waiting for the VM to be ready (probing ssh)
......
=====================================================================
Generated by BenchKit 2-3254
Executing tool itstools
Input is DotAndBoxes-COL-2, examination is ReachabilityFireability
Time confinement is 3600 seconds
Memory confinement is 16384 MBytes
Number of cores is 4
Run identifier is r030-blw3-149440266600171
=====================================================================
--------------------
content from stdout:
=== Data for post analysis generated by BenchKit (invocation template)
The expected result is a vector of booleans
BOOL_VECTOR
here is the order used to build the result vector(from text file)
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-0
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-1
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-10
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-11
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-12
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-13
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-14
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-15
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-2
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-3
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-4
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-5
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-6
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-7
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-8
FORMULA_NAME DotAndBoxes-COL-2-ReachabilityFireability-9
=== Now, execution of the tool begins
BK_START 1496246552143
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-14 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-12 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-11 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-9 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-8 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-6 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-5 TRUE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-4 TRUE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-3 FALSE TECHNIQUES TOPOLOGICAL INITIAL_STATE
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-1 TRUE TECHNIQUES SAT_SMT TAUTOLOGY
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-15 FALSE TECHNIQUES SAT_SMT TAUTOLOGY
Presburger conditions satisfied. Using coverability to approximate state space in K-Induction.
// Phase 1: matrix 164 rows 66 cols
invariant : 1'Chosed[6] + 1'Chosed[14] + 1'FreePositions[6]= 1
invariant : 1'Chosed[1] + 1'Chosed[9] + 1'FreePositions[1]= 1
invariant : 1'Chosed[5] + 1'Chosed[13] + 1'FreePositions[5]= 1
invariant : 1'Chosed[2] + 1'Chosed[10] + 1'FreePositions[2]= 1
invariant : 1'Eval1[15]= 0
invariant : -1'Chosed[5] + -1'Chosed[13] + 1'OccupiedPositions[5]= 0
invariant : 1'End[0] + 1'End[1] + 1'Eval1[0] + 1'Eval1[1] + 1'Eval1[2] + 1'Eval1[4] + 1'Eval1[5] + 1'Eval1[6] + 1'Eval1[8] + 1'Eval1[9] + 1'Eval1[10] + 1'Eval1[12] + 1'Eval1[13] + 1'Eval1[14] + 1'Chosed[0] + 1'Chosed[1] + 1'Chosed[2] + 1'Chosed[3] + 1'Chosed[4] + 1'Chosed[5] + 1'Chosed[6] + 1'Chosed[7] + 1'Chosed[8] + 1'Chosed[9] + 1'Chosed[10] + 1'Chosed[11] + 1'Chosed[12] + 1'Chosed[13] + 1'Chosed[14] + 1'Chosed[15] + 1'Idle[0] + 1'Idle[1]= 1
invariant : 1'Eval1[7]= 0
invariant : 1'Eval1[4] + 1'Eval1[12] + 1'Chosed[4] + 1'Chosed[12] + 1'FreePositions[4]= 1
invariant : -1'Chosed[7] + -1'Chosed[15] + 1'OccupiedPositions[7]= 0
invariant : -1'Chosed[6] + -1'Chosed[14] + 1'OccupiedPositions[6]= 0
invariant : 1'Score[0] + 1'Score[1] + 1'Score[2] + 1'Score[3] + 1'Score[4]= 1
invariant : 1'IsWinner[0] + 1'IsWinner[1]= 1
invariant : 1'Chosed[3] + 1'Chosed[11] + 1'FreePositions[3]= 1
invariant : 1'Score[5] + 1'Score[6] + 1'Score[7] + 1'Score[8] + 1'Score[9]= 1
invariant : -1'Eval1[0] + -1'Eval1[8] + -1'Chosed[0] + -1'Chosed[8] + 1'OccupiedPositions[0]= 0
invariant : 1'Eval1[3]= 0
invariant : -1'Chosed[2] + -1'Chosed[10] + 1'OccupiedPositions[2]= 0
invariant : 1'IsWinner[2] + 1'IsWinner[3]= 1
invariant : -1'Chosed[1] + -1'Chosed[9] + 1'OccupiedPositions[1]= 0
invariant : 1'Chosed[7] + 1'Chosed[15] + 1'FreePositions[7]= 1
invariant : -1'Chosed[3] + -1'Chosed[11] + 1'OccupiedPositions[3]= 0
invariant : 1'Eval1[0] + 1'Eval1[8] + 1'Chosed[0] + 1'Chosed[8] + 1'FreePositions[0]= 1
invariant : -1'Eval1[4] + -1'Eval1[12] + -1'Chosed[4] + -1'Chosed[12] + 1'OccupiedPositions[4]= 0
invariant : 1'Eval1[11]= 0
Using solver YICES2 to compute partial order matrices.
Built C files in :
/home/mcc/execution
Presburger conditions satisfied. Using coverability to approximate state space in K-Induction.
// Phase 1: matrix 164 rows 62 cols
its-reach command run as :
/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201705302212/bin/its-reach-linux64 --gc-threshold 2000000 --quiet -i /home/mcc/execution/ReachabilityFireability.pnml.gal -t CGAL -reachable-file ReachabilityFireability.prop --nowitness
Loading property file ReachabilityFireability.prop.
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes\_COL\_2\_flat\_flat\_mod,11,0.021342,5940,148,7,316,237,174,57,10,200,0
Total reachable state count : 11
Verifying 7 reachability properties.
Invariant property DotAndBoxes-COL-2-ReachabilityFireability-0 is true.
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-0 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL COLLATERAL_PROCESSING USE_NUPN
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-0,0,0.036729,6320,1,0,316,237,598,57,12,200,3
Invariant property DotAndBoxes-COL-2-ReachabilityFireability-1 is true.
invariant : -1'Played4:Eval1_4 + -1'Played4:Chosed_4 + -1'Played12:Eval1_12 + -1'Played12:Chosed_12 + 1'Positions4:OccupiedPositions_4= 0
invariant : 1'Played0:Eval1_0 + 1'Played0:Chosed_0 + 1'Played1:Eval1_1 + 1'Played1:Chosed_1 + 1'Played2:Eval1_2 + 1'Played2:Chosed_2 + 1'Played3:Chosed_3 + 1'Played4:Eval1_4 + 1'Played4:Chosed_4 + 1'Played5:Eval1_5 + 1'Played5:Chosed_5 + 1'Played6:Eval1_6 + 1'Played6:Chosed_6 + 1'Played7:Chosed_7 + 1'Played8:Eval1_8 + 1'Played8:Chosed_8 + 1'Played9:Eval1_9 + 1'Played9:Chosed_9 + 1'Played10:Eval1_10 + 1'Played10:Chosed_10 + 1'Played11:Chosed_11 + 1'Played12:Eval1_12 + 1'Played12:Chosed_12 + 1'Played13:Eval1_13 + 1'Played13:Chosed_13 + 1'Played14:Eval1_14 + 1'Played14:Chosed_14 + 1'Played15:Chosed_15 + 1'Player0:End_0 + 1'Player0:Idle_0 + 1'Player1:End_1 + 1'Player1:Idle_1= 1
invariant : 1'Played7:Chosed_7 + 1'Played15:Chosed_15 + 1'Positions7:FreePositions_7= 1
invariant : -1'Played2:Chosed_2 + -1'Played10:Chosed_10 + 1'Positions2:OccupiedPositions_2= 0
invariant : 1'Played2:Chosed_2 + 1'Played10:Chosed_10 + 1'Positions2:FreePositions_2= 1
invariant : 1'Played4:Eval1_4 + 1'Played4:Chosed_4 + 1'Played12:Eval1_12 + 1'Played12:Chosed_12 + 1'Positions4:FreePositions_4= 1
invariant : -1'Played1:Chosed_1 + -1'Played9:Chosed_9 + 1'Positions1:OccupiedPositions_1= 0
invariant : -1'Played3:Chosed_3 + -1'Played11:Chosed_11 + 1'Positions3:OccupiedPositions_3= 0
invariant : 1'Played0:Eval1_0 + 1'Played0:Chosed_0 + 1'Played8:Eval1_8 + 1'Played8:Chosed_8 + 1'Positions0:FreePositions_0= 1
invariant : -1'Played6:Chosed_6 + -1'Played14:Chosed_14 + 1'Positions6:OccupiedPositions_6= 0
invariant : 1'Played3:Chosed_3 + 1'Played11:Chosed_11 + 1'Positions3:FreePositions_3= 1
invariant : 1'PlayerCount5:Score_5 + 1'PlayerCount6:Score_6 + 1'PlayerCount7:Score_7 + 1'PlayerCount8:Score_8 + 1'PlayerCount9:Score_9= 1
invariant : -1'Played7:Chosed_7 + -1'Played15:Chosed_15 + 1'Positions7:OccupiedPositions_7= 0
invariant : 1'Played6:Chosed_6 + 1'Played14:Chosed_14 + 1'Positions6:FreePositions_6= 1
invariant : -1'Played0:Eval1_0 + -1'Played0:Chosed_0 + -1'Played8:Eval1_8 + -1'Played8:Chosed_8 + 1'Positions0:OccupiedPositions_0= 0
invariant : -1'Played5:Chosed_5 + -1'Played13:Chosed_13 + 1'Positions5:OccupiedPositions_5= 0
invariant : 1'Played5:Chosed_5 + 1'Played13:Chosed_13 + 1'Positions5:FreePositions_5= 1
invariant : 1'PlayerBool0:IsWinner_0 + 1'PlayerBool1:IsWinner_1= 1
invariant : 1'PlayerBool2:IsWinner_2 + 1'PlayerBool3:IsWinner_3= 1
invariant : 1'PlayerCount0:Score_0 + 1'PlayerCount1:Score_1 + 1'PlayerCount2:Score_2 + 1'PlayerCount3:Score_3 + 1'PlayerCount4:Score_4= 1
invariant : 1'Played1:Chosed_1 + 1'Played9:Chosed_9 + 1'Positions1:FreePositions_1= 1
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-1,0,0.043376,6340,1,0,316,237,751,57,13,200,511
Invariant property DotAndBoxes-COL-2-ReachabilityFireability-2 is true.
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-2 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL COLLATERAL_PROCESSING USE_NUPN
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-2,0,0.056343,6340,1,0,316,237,751,57,13,200,511
Reachability property DotAndBoxes-COL-2-ReachabilityFireability-7 does not hold.
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-7 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL COLLATERAL_PROCESSING USE_NUPN
No reachable states exhibit your property : DotAndBoxes-COL-2-ReachabilityFireability-7
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-7,0,0.133929,6340,1,0,316,237,1515,57,13,200,905
Invariant property DotAndBoxes-COL-2-ReachabilityFireability-10 is true.
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-10 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL COLLATERAL_PROCESSING USE_NUPN
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-10,0,0.187672,6372,1,0,316,237,1604,57,13,200,1159
Reachability property DotAndBoxes-COL-2-ReachabilityFireability-13 does not hold.
FORMULA DotAndBoxes-COL-2-ReachabilityFireability-13 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL COLLATERAL_PROCESSING USE_NUPN
No reachable states exhibit your property : DotAndBoxes-COL-2-ReachabilityFireability-13
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-13,0,0.232747,6412,1,0,316,237,1678,57,13,200,1277
Reachability property DotAndBoxes-COL-2-ReachabilityFireability-15 does not hold.
No reachable states exhibit your property : DotAndBoxes-COL-2-ReachabilityFireability-15
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
DotAndBoxes-COL-2-ReachabilityFireability-15,0,0.273822,6440,1,0,316,237,1701,57,13,200,1337
Exit code :0
BK_STOP 1496246559254
--------------------
content from stderr:
+ export BINDIR=/home/mcc/BenchKit/
+ BINDIR=/home/mcc/BenchKit/
++ pwd
+ export MODEL=/home/mcc/execution
+ MODEL=/home/mcc/execution
+ [[ ReachabilityFireability = StateSpace ]]
+ /home/mcc/BenchKit//runeclipse.sh /home/mcc/execution ReachabilityFireability -its -ltsminpath /home/mcc/BenchKit//lts_install_dir/ -smt
+ ulimit -s 65536
+ java -Dosgi.requiredJavaVersion=1.6 -Xss8m -Xms40m -Xmx8192m -Declipse.pde.launch=true -Dfile.encoding=UTF-8 -classpath /home/mcc/BenchKit//eclipse/plugins/org.eclipse.equinox.launcher_1.3.201.v20161025-1711.jar org.eclipse.equinox.launcher.Main -application fr.lip6.move.gal.application.pnmcc -data /home/mcc/BenchKit//workspace -os linux -ws gtk -arch x86_64 -nl en_US -consoleLog -pnfolder /home/mcc/execution -examination ReachabilityFireability -yices2path /home/mcc/BenchKit//yices/bin/yices -its -ltsminpath /home/mcc/BenchKit//lts_install_dir/ -smt
May 31, 2017 4:02:33 PM fr.lip6.move.gal.application.MccTranslator transformPNML
INFO: Parsing pnml file : /home/mcc/execution/model.pnml
May 31, 2017 4:02:33 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Detected file is not PT type :http://www.pnml.org/version-2009/grammar/symmetricnet
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Load time of PNML (colored model parsed with PNMLFW) : 1546 ms
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 places.
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Computed order using colors.
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: sort/places :Played->Eval1,Chosed,
Player->End,Idle,
Positions->OccupiedPositions,FreePositions,
PlayerCount->Score,
PlayerBool->IsWinner,
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 transitions.
May 31, 2017 4:02:35 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Computed order based on color domains.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Instantiator instantiateParameters
INFO: On-the-fly reduction of False transitions avoided exploring 168 instantiations of transitions. Total transitions/syncs built is 98
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 66 variables) in type DotAndBoxes_COL_2
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[3,7,11,15],
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-3 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Reachable property DotAndBoxes-COL-2-ReachabilityFireability-4 is trivially true : it is verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Reachable property DotAndBoxes-COL-2-ReachabilityFireability-5 is trivially true : it is verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-6 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-8 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-9 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-11 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-12 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.PropertySimplifier rewriteWithInitialState
INFO: Invariant property DotAndBoxes-COL-2-ReachabilityFireability-14 is trivially false : it is not verified in initial state.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 183 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.application.MccTranslator applyOrder
INFO: Applying decomposition
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.CompositeBuilder decomposeWithOrder
INFO: Decomposing Gal with order
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 66 variables) in type DotAndBoxes_COL_2_flat
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[3,7,11,15],
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 45 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 66 variables) in type DotAndBoxes_COL_2_flat
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[3,7,11,15],
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 76 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting arrays End, Eval1, IsWinner, Chosed, OccupiedPositions, FreePositions, Score, Idle to variables to allow decomposition.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd checkProperties
INFO: Result for false tautology is UNSAT, invariant/never predicate is unrealizable DotAndBoxes-COL-2-ReachabilityFireability-1
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd checkProperties
INFO: Result for false tautology is UNSAT, reachability predicate is unrealizable DotAndBoxes-COL-2-ReachabilityFireability-15
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd checkProperties
INFO: Ran tautology test, simplified 2 / 7 in 314 ms.
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-0(UNSAT) depth K=0 took 19 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-2(UNSAT) depth K=0 took 3 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-7(UNSAT) depth K=0 took 13 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-10(UNSAT) depth K=0 took 15 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed3
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed3
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_3,
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-13(UNSAT) depth K=0 took 20 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-0(UNSAT) depth K=1 took 32 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_3
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed7
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed7
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_7,
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-2(UNSAT) depth K=1 took 27 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_7
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed11
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed11
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_11,
May 31, 2017 4:02:37 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-7(UNSAT) depth K=1 took 45 ms
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_11
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed15
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed15
May 31, 2017 4:02:37 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_15,
May 31, 2017 4:02:38 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_15
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-10(UNSAT) depth K=1 took 78 ms
May 31, 2017 4:02:38 PM fr.lip6.move.gal.instantiate.Instantiator fuseIsomorphicEffects
INFO: Removed a total of 168 redundant transitions.
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-13(UNSAT) depth K=1 took 63 ms
May 31, 2017 4:02:38 PM fr.lip6.move.serialization.SerializationUtil systemToFile
INFO: Time to serialize gal into /home/mcc/execution/ReachabilityFireability.pnml.gal : 28 ms
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.bmc.KInductionSolver computeAndDeclareInvariants
INFO: Computed 25 place invariants in 97 ms
May 31, 2017 4:02:38 PM fr.lip6.move.serialization.SerializationUtil serializePropertiesForITSTools
INFO: Time to serialize properties into /home/mcc/execution/ReachabilityFireability.prop : 35 ms
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.bmc.KInductionSolver computeAndDeclareInvariants
INFO: Computed 21 place invariants in 43 ms
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd runBMC
INFO: BMC solution for property DotAndBoxes-COL-2-ReachabilityFireability-0(UNSAT) depth K=2 took 517 ms
May 31, 2017 4:02:38 PM fr.lip6.move.gal.itstools.Runner runTool
INFO: Standard error output from running tool CommandLine [args=[/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201705302212/bin/its-reach-linux64, --gc-threshold, 2000000, --quiet, -i, /home/mcc/execution/ReachabilityFireability.pnml.gal, -t, CGAL, -reachable-file, ReachabilityFireability.prop, --nowitness], workingDir=/home/mcc/execution]
Read property : DotAndBoxes-COL-2-ReachabilityFireability-0 with value :(!(((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount0.Score_0>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount0.Score_0>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount5.Score_5>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount5.Score_5>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount1.Score_1>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount1.Score_1>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount6.Score_6>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount6.Score_6>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount2.Score_2>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount2.Score_2>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount7.Score_7>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount7.Score_7>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount3.Score_3>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount3.Score_3>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount8.Score_8>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount8.Score_8>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount4.Score_4>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount4.Score_4>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount9.Score_9>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount9.Score_9>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount0.Score_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount0.Score_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount5.Score_5>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount5.Score_5>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount1.Score_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount1.Score_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount6.Score_6>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount6.Score_6>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount2.Score_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount2.Score_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount7.Score_7>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount7.Score_7>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount3.Score_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount3.Score_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount8.Score_8>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount8.Score_8>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount4.Score_4>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount4.Score_4>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount9.Score_9>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount9.Score_9>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1))))
Read property : DotAndBoxes-COL-2-ReachabilityFireability-1 with value :(!((((((((((((((((Positions0.FreePositions_0>=1)&&(Played4.Chosed_4>=1))||((Positions0.FreePositions_0>=1)&&(Played12.Chosed_12>=1)))||((Positions2.FreePositions_2>=1)&&(Played0.Chosed_0>=1)))||((Positions2.FreePositions_2>=1)&&(Played8.Chosed_8>=1)))||((Positions2.FreePositions_2>=1)&&(Played4.Chosed_4>=1)))||((Positions2.FreePositions_2>=1)&&(Played12.Chosed_12>=1)))||((Positions4.FreePositions_4>=1)&&(Played0.Chosed_0>=1)))||((Positions4.FreePositions_4>=1)&&(Played8.Chosed_8>=1)))||((Positions5.FreePositions_5>=1)&&(Played0.Chosed_0>=1)))||((Positions5.FreePositions_5>=1)&&(Played8.Chosed_8>=1)))||((Positions5.FreePositions_5>=1)&&(Played4.Chosed_4>=1)))||((Positions5.FreePositions_5>=1)&&(Played12.Chosed_12>=1)))||(((((((((((((((((Positions0.FreePositions_0>=1)&&(Player0.Idle_0>=1))||((Positions1.FreePositions_1>=1)&&(Player0.Idle_0>=1)))||((Positions2.FreePositions_2>=1)&&(Player0.Idle_0>=1)))||((Positions3.FreePositions_3>=1)&&(Player0.Idle_0>=1)))||((Positions0.FreePositions_0>=1)&&(Player1.Idle_1>=1)))||((Positions1.FreePositions_1>=1)&&(Player1.Idle_1>=1)))||((Positions2.FreePositions_2>=1)&&(Player1.Idle_1>=1)))||((Positions3.FreePositions_3>=1)&&(Player1.Idle_1>=1)))||((Positions4.FreePositions_4>=1)&&(Player0.Idle_0>=1)))||((Positions5.FreePositions_5>=1)&&(Player0.Idle_0>=1)))||((Positions6.FreePositions_6>=1)&&(Player0.Idle_0>=1)))||((Positions7.FreePositions_7>=1)&&(Player0.Idle_0>=1)))||((Positions4.FreePositions_4>=1)&&(Player1.Idle_1>=1)))||((Positions5.FreePositions_5>=1)&&(Player1.Idle_1>=1)))||((Positions6.FreePositions_6>=1)&&(Player1.Idle_1>=1)))||((Positions7.FreePositions_7>=1)&&(Player1.Idle_1>=1))))&&(!(((PlayerBool0.IsWinner_0>=1)&&(Player0.End_0>=1))||((PlayerBool2.IsWinner_2>=1)&&(Player1.End_1>=1)))))&&(((((Player0.End_0>=1)&&(PlayerBool1.IsWinner_1>=1))||((Player1.End_1>=1)&&(PlayerBool3.IsWinner_3>=1)))||(((PlayerBool0.IsWinner_0>=1)&&(Player0.End_0>=1))||((PlayerBool2.IsWinner_2>=1)&&(Player1.End_1>=1))))&&((((Player0.End_0>=1)&&(PlayerBool1.IsWinner_1>=1))||((Player1.End_1>=1)&&(PlayerBool3.IsWinner_3>=1)))&&(((PlayerBool0.IsWinner_0>=1)&&(Player0.End_0>=1))||((PlayerBool2.IsWinner_2>=1)&&(Player1.End_1>=1)))))))
Read property : DotAndBoxes-COL-2-ReachabilityFireability-2 with value :(!(((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount0.Score_0>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount0.Score_0>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount5.Score_5>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount5.Score_5>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount1.Score_1>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount1.Score_1>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount6.Score_6>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount6.Score_6>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount2.Score_2>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount2.Score_2>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount7.Score_7>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount7.Score_7>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount3.Score_3>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount3.Score_3>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount8.Score_8>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount8.Score_8>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount4.Score_4>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played0.Chosed_0>=1))&&(PlayerCount4.Score_4>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount9.Score_9>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played8.Chosed_8>=1))&&(PlayerCount9.Score_9>=1))&&(Positions4.OccupiedPositions_4>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount0.Score_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount0.Score_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount5.Score_5>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount5.Score_5>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount1.Score_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount1.Score_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount6.Score_6>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount6.Score_6>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount2.Score_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount2.Score_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount7.Score_7>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount7.Score_7>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount3.Score_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount3.Score_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount8.Score_8>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount8.Score_8>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool0.IsWinner_0>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount4.Score_4>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool1.IsWinner_1>=1)&&(Played4.Chosed_4>=1))&&(PlayerCount4.Score_4>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool2.IsWinner_2>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount9.Score_9>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1)))||((((((PlayerBool3.IsWinner_3>=1)&&(Played12.Chosed_12>=1))&&(PlayerCount9.Score_9>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions2.OccupiedPositions_2>=1))))
Read property : DotAndBoxes-COL-2-ReachabilityFireability-7 with value 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Read property : DotAndBoxes-COL-2-ReachabilityFireability-10 with value 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Read property : DotAndBoxes-COL-2-ReachabilityFireability-13 with value 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Read property : DotAndBoxes-COL-2-ReachabilityFireability-15 with value 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itions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount0.Score_0>=1))&&(PlayerBool1.IsWinner_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount5.Score_5>=1))&&(PlayerBool2.IsWinner_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount5.Score_5>=1))&&(PlayerBool3.IsWinner_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount1.Score_1>=1))&&(PlayerBool0.IsWinner_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount1.Score_1>=1))&&(PlayerBool1.IsWinner_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount6.Score_6>=1))&&(PlayerBool2.IsWinner_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount6.Score_6>=1))&&(PlayerBool3.IsWinner_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount2.Score_2>=1))&&(PlayerBool0.IsWinner_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount2.Score_2>=1))&&(PlayerBool1.IsWinner_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount7.Score_7>=1))&&(PlayerBool2.IsWinner_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount7.Score_7>=1))&&(PlayerBool3.IsWinner_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount3.Score_3>=1))&&(PlayerBool0.IsWinner_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount3.Score_3>=1))&&(PlayerBool1.IsWinner_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount8.Score_8>=1))&&(PlayerBool2.IsWinner_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount8.Score_8>=1))&&(PlayerBool3.IsWinner_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount4.Score_4>=1))&&(PlayerBool0.IsWinner_0>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played6.Eval1_6>=1)&&(PlayerCount4.Score_4>=1))&&(PlayerBool1.IsWinner_1>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount9.Score_9>=1))&&(PlayerBool2.IsWinner_2>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1)))||((((((Played14.Eval1_14>=1)&&(PlayerCount9.Score_9>=1))&&(PlayerBool3.IsWinner_3>=1))&&(Positions0.OccupiedPositions_0>=1))&&(Positions5.OccupiedPositions_5>=1))&&(Positions4.OccupiedPositions_4>=1))))&&(((PlayerBool0.IsWinner_0>=1)&&(Player0.End_0>=1))||((PlayerBool2.IsWinner_2>=1)&&(Player1.End_1>=1))))))
built 140 ordering constraints for composite.
May 31, 2017 4:02:38 PM fr.lip6.move.gal.gal2smt.Gal2SMTFrontEnd checkProperties
WARNING: Interrupting SMT solver.
Sequence of Actions to be Executed by the VM
This is useful if one wants to reexecute the tool in the VM from the submitted image disk.
set -x
# this is for BenchKit: configuration of major elements for the test
export BK_INPUT="DotAndBoxes-COL-2"
export BK_EXAMINATION="ReachabilityFireability"
export BK_TOOL="itstools"
export BK_RESULT_DIR="/tmp/BK_RESULTS/OUTPUTS"
export BK_TIME_CONFINEMENT="3600"
export BK_MEMORY_CONFINEMENT="16384"
# this is specific to your benchmark or test
export BIN_DIR="$HOME/BenchKit/bin"
# remove the execution directoty if it exists (to avoid increse of .vmdk images)
if [ -d execution ] ; then
rm -rf execution
fi
tar xzf /home/mcc/BenchKit/INPUTS/DotAndBoxes-COL-2.tgz
mv DotAndBoxes-COL-2 execution
# this is for BenchKit: explicit launching of the test
cd execution
echo "====================================================================="
echo " Generated by BenchKit 2-3254"
echo " Executing tool itstools"
echo " Input is DotAndBoxes-COL-2, examination is ReachabilityFireability"
echo " Time confinement is $BK_TIME_CONFINEMENT seconds"
echo " Memory confinement is 16384 MBytes"
echo " Number of cores is 4"
echo " Run identifier is r030-blw3-149440266600171"
echo "====================================================================="
echo
echo "--------------------"
echo "content from stdout:"
echo
echo "=== Data for post analysis generated by BenchKit (invocation template)"
echo
if [ "ReachabilityFireability" = "UpperBounds" ] ; then
echo "The expected result is a vector of positive values"
echo NUM_VECTOR
elif [ "ReachabilityFireability" != "StateSpace" ] ; then
echo "The expected result is a vector of booleans"
echo BOOL_VECTOR
else
echo "no data necessary for post analysis"
fi
echo
if [ -f "ReachabilityFireability.txt" ] ; then
echo "here is the order used to build the result vector(from text file)"
for x in $(grep Property ReachabilityFireability.txt | cut -d ' ' -f 2 | sort -u) ; do
echo "FORMULA_NAME $x"
done
elif [ -f "ReachabilityFireability.xml" ] ; then # for cunf (txt files deleted;-)
echo echo "here is the order used to build the result vector(from xml file)"
for x in $(grep '
echo "FORMULA_NAME $x"
done
fi
echo
echo "=== Now, execution of the tool begins"
echo
echo -n "BK_START "
date -u +%s%3N
echo
timeout -s 9 $BK_TIME_CONFINEMENT bash -c "/home/mcc/BenchKit/BenchKit_head.sh 2> STDERR ; echo ; echo -n \"BK_STOP \" ; date -u +%s%3N"
if [ $? -eq 137 ] ; then
echo
echo "BK_TIME_CONFINEMENT_REACHED"
fi
echo
echo "--------------------"
echo "content from stderr:"
echo
cat STDERR ;