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Model Checking Contest @ Petri Nets 2017
7th edition, Zaragoza, Spain, June 27, 2017
Execution of r030-blw3-149440266500166
Last Updated
June 27, 2017

About the Execution of ITS-Tools for DotAndBoxes-COL-2

Execution Summary
Max Memory
Used (MB)
Time wait (ms) CPU Usage (ms) I/O Wait (ms) Computed Result Execution
Status
388.230 7354.00 13293.00 129.50 FTFTTFFFFFFTFTFT normal

Execution Chart

We display below the execution chart for this examination (boot time has been removed).

Trace from the execution

Waiting for the VM to be ready (probing ssh)
......
=====================================================================
Generated by BenchKit 2-3254
Executing tool itstools
Input is DotAndBoxes-COL-2, examination is CTLFireability
Time confinement is 3600 seconds
Memory confinement is 16384 MBytes
Number of cores is 4
Run identifier is r030-blw3-149440266500166
=====================================================================


--------------------
content from stdout:

=== Data for post analysis generated by BenchKit (invocation template)

The expected result is a vector of booleans
BOOL_VECTOR

here is the order used to build the result vector(from text file)
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-0
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-1
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-10
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-11
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-12
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-13
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-14
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-15
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-2
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-3
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-4
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-5
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-6
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-7
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-8
FORMULA_NAME DotAndBoxes-COL-2-CTLFireability-9

=== Now, execution of the tool begins

BK_START 1496246471046


its-ctl command run as :

/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201705302212/bin/its-ctl-linux64 --gc-threshold 2000000 --quiet -i /home/mcc/execution/CTLFireability.pnml.gal -t CGAL -ctl /home/mcc/execution/CTLFireability.ctl
No direction supplied, using forward translation only.
Parsed 16 CTL formulae.
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
reachable,11,0.023859,7372,148,7,319,237,174,59,10,200,0


Converting to forward existential form...Done !
original formula: AG(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))
=> equivalent forward existential formula: [(FwdU(Init,TRUE) * !(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))] = FALSE
(forward)formula 0,0,0.035432,9804,1,0,319,237,183,59,11,200,138
FORMULA DotAndBoxes-COL-2-CTLFireability-0 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: (!(AG(AF(((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1))))) + AX(AF(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))
=> equivalent forward existential formula: [FwdG(EY((Init * !(!(!(E(TRUE U !(!(EG(!(((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)))))))))))),!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))] = FALSE
(forward)formula 1,1,0.094746,10052,1,0,583,237,998,335,38,200,5906
FORMULA DotAndBoxes-COL-2-CTLFireability-1 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: AG(((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)))
=> equivalent forward existential formula: [(FwdU(Init,TRUE) * !(((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))))] = FALSE
(forward)formula 2,0,0.101283,10064,1,0,645,237,1052,382,38,200,6101
FORMULA DotAndBoxes-COL-2-CTLFireability-2 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: ((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1))
=> equivalent forward existential formula: [(Init * ((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)))] != FALSE
(forward)formula 3,0,0.114571,10064,1,0,645,237,1052,382,38,200,6101
FORMULA DotAndBoxes-COL-2-CTLFireability-3 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: E(((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)) U ((((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * 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Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) * !(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))) * ((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * 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Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1))))
=> equivalent forward existential formula: [(FwdU(Init,((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))) * ((((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) * !(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))) * ((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1))))] != FALSE
(forward)formula 4,0,0.142238,10064,1,0,645,237,1868,382,38,200,6101
FORMULA DotAndBoxes-COL-2-CTLFireability-4 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: EG(!(EG((((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) * ((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))))
=> equivalent forward existential formula: [FwdG(Init,!(EG((((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * 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Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))))] != FALSE
(forward)formula 5,1,0.25002,10064,1,0,652,237,1919,439,38,200,6393
FORMULA DotAndBoxes-COL-2-CTLFireability-5 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

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Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * 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Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) * ((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1))))
=> equivalent forward existential formula: [(FwdU(Init,EX((((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)) + ((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 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(forward)formula 6,0,0.262943,10064,1,0,652,237,1956,439,38,200,6393
FORMULA DotAndBoxes-COL-2-CTLFireability-6 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

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Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))) + ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))))
=> equivalent forward existential formula: [FwdG(Init,!((!(((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))) + ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)))))] = FALSE
dead was empty
(forward)formula 7,1,0.287796,10064,1,0,652,237,2006,455,38,200,6493
FORMULA DotAndBoxes-COL-2-CTLFireability-7 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: AG(AX(((((((((((((((((((Positions0.FreePositions_0>=1 * Player0.Idle_0>=1) + (Positions1.FreePositions_1>=1 * Player0.Idle_0>=1)) + (Positions2.FreePositions_2>=1 * Player0.Idle_0>=1)) + (Positions3.FreePositions_3>=1 * Player0.Idle_0>=1)) + (Positions0.FreePositions_0>=1 * Player1.Idle_1>=1)) + (Positions1.FreePositions_1>=1 * Player1.Idle_1>=1)) + (Positions2.FreePositions_2>=1 * Player1.Idle_1>=1)) + (Positions3.FreePositions_3>=1 * Player1.Idle_1>=1)) + (Positions4.FreePositions_4>=1 * Player0.Idle_0>=1)) + (Positions5.FreePositions_5>=1 * Player0.Idle_0>=1)) + (Positions6.FreePositions_6>=1 * Player0.Idle_0>=1)) + (Positions7.FreePositions_7>=1 * Player0.Idle_0>=1)) + (Positions4.FreePositions_4>=1 * Player1.Idle_1>=1)) + (Positions5.FreePositions_5>=1 * Player1.Idle_1>=1)) + (Positions6.FreePositions_6>=1 * Player1.Idle_1>=1)) + (Positions7.FreePositions_7>=1 * Player1.Idle_1>=1)) + ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))) * (((((((((((((((((Positions0.FreePositions_0>=1 * Player0.Idle_0>=1) + (Positions1.FreePositions_1>=1 * Player0.Idle_0>=1)) + (Positions2.FreePositions_2>=1 * Player0.Idle_0>=1)) + (Positions3.FreePositions_3>=1 * Player0.Idle_0>=1)) + (Positions0.FreePositions_0>=1 * Player1.Idle_1>=1)) + (Positions1.FreePositions_1>=1 * Player1.Idle_1>=1)) + (Positions2.FreePositions_2>=1 * Player1.Idle_1>=1)) + (Positions3.FreePositions_3>=1 * Player1.Idle_1>=1)) + (Positions4.FreePositions_4>=1 * Player0.Idle_0>=1)) + (Positions5.FreePositions_5>=1 * Player0.Idle_0>=1)) + (Positions6.FreePositions_6>=1 * Player0.Idle_0>=1)) + (Positions7.FreePositions_7>=1 * Player0.Idle_0>=1)) + (Positions4.FreePositions_4>=1 * Player1.Idle_1>=1)) + (Positions5.FreePositions_5>=1 * Player1.Idle_1>=1)) + (Positions6.FreePositions_6>=1 * Player1.Idle_1>=1)) + (Positions7.FreePositions_7>=1 * Player1.Idle_1>=1)) + ((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))))
=> equivalent forward existential formula: [(EY(FwdU(Init,TRUE)) * !(((((((((((((((((((Positions0.FreePositions_0>=1 * Player0.Idle_0>=1) + (Positions1.FreePositions_1>=1 * Player0.Idle_0>=1)) + (Positions2.FreePositions_2>=1 * Player0.Idle_0>=1)) + (Positions3.FreePositions_3>=1 * Player0.Idle_0>=1)) + (Positions0.FreePositions_0>=1 * Player1.Idle_1>=1)) + (Positions1.FreePositions_1>=1 * Player1.Idle_1>=1)) + (Positions2.FreePositions_2>=1 * Player1.Idle_1>=1)) + (Positions3.FreePositions_3>=1 * Player1.Idle_1>=1)) + (Positions4.FreePositions_4>=1 * Player0.Idle_0>=1)) + (Positions5.FreePositions_5>=1 * Player0.Idle_0>=1)) + (Positions6.FreePositions_6>=1 * Player0.Idle_0>=1)) + (Positions7.FreePositions_7>=1 * Player0.Idle_0>=1)) + (Positions4.FreePositions_4>=1 * Player1.Idle_1>=1)) + (Positions5.FreePositions_5>=1 * Player1.Idle_1>=1)) + (Positions6.FreePositions_6>=1 * Player1.Idle_1>=1)) + (Positions7.FreePositions_7>=1 * Player1.Idle_1>=1)) + ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))) * (((((((((((((((((Positions0.FreePositions_0>=1 * Player0.Idle_0>=1) + (Positions1.FreePositions_1>=1 * Player0.Idle_0>=1)) + (Positions2.FreePositions_2>=1 * Player0.Idle_0>=1)) + (Positions3.FreePositions_3>=1 * Player0.Idle_0>=1)) + (Positions0.FreePositions_0>=1 * Player1.Idle_1>=1)) + (Positions1.FreePositions_1>=1 * Player1.Idle_1>=1)) + (Positions2.FreePositions_2>=1 * Player1.Idle_1>=1)) + (Positions3.FreePositions_3>=1 * Player1.Idle_1>=1)) + (Positions4.FreePositions_4>=1 * Player0.Idle_0>=1)) + (Positions5.FreePositions_5>=1 * Player0.Idle_0>=1)) + (Positions6.FreePositions_6>=1 * Player0.Idle_0>=1)) + (Positions7.FreePositions_7>=1 * Player0.Idle_0>=1)) + (Positions4.FreePositions_4>=1 * Player1.Idle_1>=1)) + (Positions5.FreePositions_5>=1 * Player1.Idle_1>=1)) + (Positions6.FreePositions_6>=1 * Player1.Idle_1>=1)) + (Positions7.FreePositions_7>=1 * Player1.Idle_1>=1)) + ((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))))] = FALSE
(forward)formula 8,0,0.351013,10064,1,0,654,237,2103,479,38,200,7060
FORMULA DotAndBoxes-COL-2-CTLFireability-8 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: !(EF(((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1))))
=> equivalent forward existential formula: [(FwdU(Init,TRUE) * ((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)))] = FALSE
(forward)formula 9,1,0.362339,10064,1,0,654,237,2103,479,38,200,7060
FORMULA DotAndBoxes-COL-2-CTLFireability-9 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: ((EX(((((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + !(((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))) + AX((!(((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))) * (((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)) + ((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)))))) * !(EX(AX(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))
=> equivalent forward existential formula: ([(EY((Init * !(EX(((((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + !(((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)))))))) * !((!(((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1))) * (((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)) + ((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1))))))] = FALSE * [(EY(Init) * !(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))] = FALSE)
(forward)formula 10,0,0.364061,10064,1,0,732,237,2103,515,38,200,7481
FORMULA DotAndBoxes-COL-2-CTLFireability-10 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: (A(AF(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) U (((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * 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Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) * ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))) * ((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1))))))
=> equivalent forward existential formula: [(EY(((Init * !((E(!((((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * 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Player0.Idle_0>=1)) + (Positions5.FreePositions_5>=1 * Player0.Idle_0>=1)) + (Positions6.FreePositions_6>=1 * Player0.Idle_0>=1)) + (Positions7.FreePositions_7>=1 * Player0.Idle_0>=1)) + (Positions4.FreePositions_4>=1 * Player1.Idle_1>=1)) + (Positions5.FreePositions_5>=1 * Player1.Idle_1>=1)) + (Positions6.FreePositions_6>=1 * Player1.Idle_1>=1)) + (Positions7.FreePositions_7>=1 * Player1.Idle_1>=1)) * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))] != FALSE
(forward)formula 11,1,0.615099,10064,1,0,732,237,2132,546,38,200,7697
FORMULA DotAndBoxes-COL-2-CTLFireability-11 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: EG(!(E(((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)) U ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)))))
=> equivalent forward existential formula: [FwdG(Init,!(E(((((((((((((Played2.Eval1_2>=1 * Positions0.FreePositions_0>=1) + (Played10.Eval1_10>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions0.FreePositions_0>=1)) + (Played13.Eval1_13>=1 * Positions0.FreePositions_0>=1)) + (Played5.Eval1_5>=1 * Positions2.FreePositions_2>=1)) + (Played13.Eval1_13>=1 * Positions2.FreePositions_2>=1)) + (Played2.Eval1_2>=1 * Positions4.FreePositions_4>=1)) + (Played10.Eval1_10>=1 * Positions4.FreePositions_4>=1)) + (Played5.Eval1_5>=1 * Positions4.FreePositions_4>=1)) + (Played13.Eval1_13>=1 * Positions4.FreePositions_4>=1)) + (Played2.Eval1_2>=1 * Positions5.FreePositions_5>=1)) + (Played10.Eval1_10>=1 * Positions5.FreePositions_5>=1)) U ((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)))))] != FALSE
(forward)formula 12,1,0.625499,10064,1,0,781,237,2172,704,38,200,8552
FORMULA DotAndBoxes-COL-2-CTLFireability-12 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: (((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)) + (((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + AG(AF(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))))
=> equivalent forward existential formula: [FwdG(FwdU(((Init * !(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))) * !(((((((((((((((((((((((((((((((((((((((((((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1) + (((((Played1.Eval1_1>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played1.Eval1_1>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played9.Eval1_9>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)))),TRUE),!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))] = FALSE
(forward)formula 13,0,0.648202,10064,1,0,781,237,2172,704,38,200,8624
FORMULA DotAndBoxes-COL-2-CTLFireability-13 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: (AX((((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) + !((((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))) + E(((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * 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PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * 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Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1))))
=> equivalent forward existential formula: [(EY((Init * !(E(((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount8.Score_8>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played6.Eval1_6>=1 * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played14.Eval1_14>=1 * PlayerCount9.Score_9>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) U ((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)))))) * !((((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) + !((((((((((((((Positions0.FreePositions_0>=1 * Played4.Chosed_4>=1) + (Positions0.FreePositions_0>=1 * Played12.Chosed_12>=1)) + (Positions2.FreePositions_2>=1 * Played0.Chosed_0>=1)) + (Positions2.FreePositions_2>=1 * Played8.Chosed_8>=1)) + (Positions2.FreePositions_2>=1 * Played4.Chosed_4>=1)) + (Positions2.FreePositions_2>=1 * Played12.Chosed_12>=1)) + (Positions4.FreePositions_4>=1 * Played0.Chosed_0>=1)) + (Positions4.FreePositions_4>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played0.Chosed_0>=1)) + (Positions5.FreePositions_5>=1 * Played8.Chosed_8>=1)) + (Positions5.FreePositions_5>=1 * Played4.Chosed_4>=1)) + (Positions5.FreePositions_5>=1 * Played12.Chosed_12>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))))] = FALSE
(forward)formula 14,0,0.722788,10064,1,0,781,237,2218,758,38,200,8779
FORMULA DotAndBoxes-COL-2-CTLFireability-14 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

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Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1))))))
=> equivalent forward existential formula: ([(EY(Init) * ((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)))] = FALSE * [(Init * !(E(TRUE U (((((((((((((((((((((((((((((((((((((((((((((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1) + (((((Played2.Eval1_2>=1 * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount5.Score_5>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount6.Score_6>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount7.Score_7>=1) * PlayerBool3.IsWinner_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played2.Eval1_2>=1 * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions4.OccupiedPositions_4>=1)) + (((((Played10.Eval1_10>=1 * PlayerCount8.Score_8>=1) * PlayerBool2.IsWinner_2>=1) * 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Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Played5.Eval1_5>=1 * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Played13.Eval1_13>=1 * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions2.OccupiedPositions_2>=1) * PlayerBool3.IsWinner_3>=1))) * !(EG(!(((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount5.Score_5>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount6.Score_6>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount7.Score_7>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount8.Score_8>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played8.Chosed_8>=1) * PlayerCount9.Score_9>=1) * Positions4.OccupiedPositions_4>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount0.Score_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount1.Score_1>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount2.Score_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount3.Score_3>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Played4.Chosed_4>=1) * PlayerCount4.Score_4>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * Positions0.OccupiedPositions_0>=1) * Positions5.OccupiedPositions_5>=1) * Positions2.OccupiedPositions_2>=1)))))))))] = FALSE)
(forward)formula 15,0,0.938687,10064,1,0,781,237,2222,758,38,200,8783
FORMULA DotAndBoxes-COL-2-CTLFireability-15 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

Exit code :0

BK_STOP 1496246478400

--------------------
content from stderr:

+ export BINDIR=/home/mcc/BenchKit/
+ BINDIR=/home/mcc/BenchKit/
++ pwd
+ export MODEL=/home/mcc/execution
+ MODEL=/home/mcc/execution
+ [[ CTLFireability = StateSpace ]]
+ /home/mcc/BenchKit//runeclipse.sh /home/mcc/execution CTLFireability -its -ltsminpath /home/mcc/BenchKit//lts_install_dir/ -smt
+ ulimit -s 65536
+ java -Dosgi.requiredJavaVersion=1.6 -Xss8m -Xms40m -Xmx8192m -Declipse.pde.launch=true -Dfile.encoding=UTF-8 -classpath /home/mcc/BenchKit//eclipse/plugins/org.eclipse.equinox.launcher_1.3.201.v20161025-1711.jar org.eclipse.equinox.launcher.Main -application fr.lip6.move.gal.application.pnmcc -data /home/mcc/BenchKit//workspace -os linux -ws gtk -arch x86_64 -nl en_US -consoleLog -pnfolder /home/mcc/execution -examination CTLFireability -yices2path /home/mcc/BenchKit//yices/bin/yices -its -ltsminpath /home/mcc/BenchKit//lts_install_dir/ -smt
May 31, 2017 4:01:12 PM fr.lip6.move.gal.application.MccTranslator transformPNML
INFO: Parsing pnml file : /home/mcc/execution/model.pnml
May 31, 2017 4:01:12 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Detected file is not PT type :http://www.pnml.org/version-2009/grammar/symmetricnet
May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Load time of PNML (colored model parsed with PNMLFW) : 1714 ms
May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 places.
May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Computed order using colors.
May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: sort/places :Played->Eval1,Chosed,
Player->End,Idle,
Positions->OccupiedPositions,FreePositions,
PlayerCount->Score,
PlayerBool->IsWinner,

May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 transitions.
May 31, 2017 4:01:14 PM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Computed order based on color domains.
May 31, 2017 4:01:15 PM fr.lip6.move.gal.application.MccTranslator applyOrder
INFO: Applying decomposition
May 31, 2017 4:01:15 PM fr.lip6.move.gal.instantiate.CompositeBuilder decomposeWithOrder
INFO: Decomposing Gal with order
May 31, 2017 4:01:15 PM fr.lip6.move.gal.instantiate.Instantiator instantiateParameters
INFO: On-the-fly reduction of False transitions avoided exploring 168 instantiations of transitions. Total transitions/syncs built is 98
May 31, 2017 4:01:15 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 66 variables) in type DotAndBoxes_COL_2
May 31, 2017 4:01:15 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[3,7,11,15],
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 122 ms
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting arrays End, Eval1, IsWinner, Chosed, OccupiedPositions, FreePositions, Score, Idle to variables to allow decomposition.
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed3
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed3
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_3,
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_3
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed7
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed7
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_7,
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_7
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed11
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed11
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_11,
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_11
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed15
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed15
May 31, 2017 4:01:16 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_15,
May 31, 2017 4:01:17 PM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_15
May 31, 2017 4:01:17 PM fr.lip6.move.gal.instantiate.Instantiator fuseIsomorphicEffects
INFO: Removed a total of 168 redundant transitions.
May 31, 2017 4:01:17 PM fr.lip6.move.serialization.SerializationUtil systemToFile
INFO: Time to serialize gal into /home/mcc/execution/CTLFireability.pnml.gal : 12 ms
May 31, 2017 4:01:17 PM fr.lip6.move.serialization.SerializationUtil serializePropertiesForITSCTLTools
INFO: Time to serialize properties into /home/mcc/execution/CTLFireability.ctl : 38 ms
May 31, 2017 4:01:18 PM fr.lip6.move.gal.itstools.Runner runTool
INFO: Standard error output from running tool CommandLine [args=[/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201705302212/bin/its-ctl-linux64, --gc-threshold, 2000000, --quiet, -i, /home/mcc/execution/CTLFireability.pnml.gal, -t, CGAL, -ctl, /home/mcc/execution/CTLFireability.ctl], workingDir=/home/mcc/execution]
built 140 ordering constraints for composite.
Reverse transition relation is exact ! Faster fixpoint algorithm enabled.

Sequence of Actions to be Executed by the VM

This is useful if one wants to reexecute the tool in the VM from the submitted image disk.

set -x
# this is for BenchKit: configuration of major elements for the test
export BK_INPUT="DotAndBoxes-COL-2"
export BK_EXAMINATION="CTLFireability"
export BK_TOOL="itstools"
export BK_RESULT_DIR="/tmp/BK_RESULTS/OUTPUTS"
export BK_TIME_CONFINEMENT="3600"
export BK_MEMORY_CONFINEMENT="16384"

# this is specific to your benchmark or test

export BIN_DIR="$HOME/BenchKit/bin"

# remove the execution directoty if it exists (to avoid increse of .vmdk images)
if [ -d execution ] ; then
rm -rf execution
fi

tar xzf /home/mcc/BenchKit/INPUTS/DotAndBoxes-COL-2.tgz
mv DotAndBoxes-COL-2 execution

# this is for BenchKit: explicit launching of the test

cd execution
echo "====================================================================="
echo " Generated by BenchKit 2-3254"
echo " Executing tool itstools"
echo " Input is DotAndBoxes-COL-2, examination is CTLFireability"
echo " Time confinement is $BK_TIME_CONFINEMENT seconds"
echo " Memory confinement is 16384 MBytes"
echo " Number of cores is 4"
echo " Run identifier is r030-blw3-149440266500166"
echo "====================================================================="
echo
echo "--------------------"
echo "content from stdout:"
echo
echo "=== Data for post analysis generated by BenchKit (invocation template)"
echo
if [ "CTLFireability" = "UpperBounds" ] ; then
echo "The expected result is a vector of positive values"
echo NUM_VECTOR
elif [ "CTLFireability" != "StateSpace" ] ; then
echo "The expected result is a vector of booleans"
echo BOOL_VECTOR
else
echo "no data necessary for post analysis"
fi
echo
if [ -f "CTLFireability.txt" ] ; then
echo "here is the order used to build the result vector(from text file)"
for x in $(grep Property CTLFireability.txt | cut -d ' ' -f 2 | sort -u) ; do
echo "FORMULA_NAME $x"
done
elif [ -f "CTLFireability.xml" ] ; then # for cunf (txt files deleted;-)
echo echo "here is the order used to build the result vector(from xml file)"
for x in $(grep '' CTLFireability.xml | cut -d '>' -f 2 | cut -d '<' -f 1 | sort -u) ; do
echo "FORMULA_NAME $x"
done
fi
echo
echo "=== Now, execution of the tool begins"
echo
echo -n "BK_START "
date -u +%s%3N
echo
timeout -s 9 $BK_TIME_CONFINEMENT bash -c "/home/mcc/BenchKit/BenchKit_head.sh 2> STDERR ; echo ; echo -n \"BK_STOP \" ; date -u +%s%3N"
if [ $? -eq 137 ] ; then
echo
echo "BK_TIME_CONFINEMENT_REACHED"
fi
echo
echo "--------------------"
echo "content from stderr:"
echo
cat STDERR ;