fond
Model Checking Contest @ Petri Nets 2016
6th edition, Toruń, Poland, June 21, 2016
Execution of r145kn-smll-146416246300337
Last Updated
June 30, 2016

About the Execution of ITS-Tools for S_DotAndBoxes-COL-4

Execution Summary
Max Memory
Used (MB)
Time wait (ms) CPU Usage (ms) I/O Wait (ms) Computed Result Execution
Status
3195.700 337645.00 357479.00 1228.00 FTTTFFTFTFTFFFTT normal

Execution Chart

We display below the execution chart for this examination (boot time has been removed).

Trace from the execution

Waiting for the VM to be ready (probing ssh)
................................
=====================================================================
Generated by BenchKit 2-2979
Executing tool itstools
Input is S_DotAndBoxes-COL-4, examination is CTLFireability
Time confinement is 3600 seconds
Memory confinement is 16384 MBytes
Number of cores is 4
Run identifier is r145kn-smll-146416246300337
=====================================================================


--------------------
content from stdout:

=== Data for post analysis generated by BenchKit (invocation template)

The expected result is a vector of booleans
BOOL_VECTOR

here is the order used to build the result vector(from text file)
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-0
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-1
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-10
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-11
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-12
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-13
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-14
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-15
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-2
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-3
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-4
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-5
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-6
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-7
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-8
FORMULA_NAME DotAndBoxes-COL-4-CTLFireability-9

=== Now, execution of the tool begins

BK_START 1464308057740


its-ctl command run as :

/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201605191313/bin/its-ctl-linux64 --gc-threshold 2000000 --quiet -i /home/mcc/execution/CTLFireability.gal -t CGAL -ctl /home/mcc/execution/CTLFireability.ctl
No direction supplied, using forward translation only.
Parsed 16 CTL formulae.
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
reachable,220819,32.8747,717612,53281,7,538374,2842,774,1.94576e+06,10,2719,0


Converting to forward existential form...Done !
original formula: AF((EG(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1))) + (((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) * EF(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Played17.Eval1_17>=1 * Positions0.FreePositions_0>=1) + (Played17.Eval1_17>=1 * Positions4.FreePositions_4>=1)) + (Played49.Eval1_49>=1 * Positions0.FreePositions_0>=1)) + (Played49.Eval1_49>=1 * Positions4.FreePositions_4>=1)) + (Played18.Eval1_18>=1 * Positions1.FreePositions_1>=1)) + (Played18.Eval1_18>=1 * Positions5.FreePositions_5>=1)) + (Played50.Eval1_50>=1 * Positions1.FreePositions_1>=1)) + (Played50.Eval1_50>=1 * Positions5.FreePositions_5>=1)) + (Played19.Eval1_19>=1 * Positions2.FreePositions_2>=1)) + (Played19.Eval1_19>=1 * Positions6.FreePositions_6>=1)) + (Played51.Eval1_51>=1 * Positions2.FreePositions_2>=1)) + (Played51.Eval1_51>=1 * Positions6.FreePositions_6>=1)) + (Played17.Eval1_17>=1 * Positions16.FreePositions_16>=1)) + (Played49.Eval1_49>=1 * Positions16.FreePositions_16>=1)) + (Played18.Eval1_18>=1 * Positions17.FreePositions_17>=1)) + (Played50.Eval1_50>=1 * Positions17.FreePositions_17>=1)) + (Played19.Eval1_19>=1 * Positions18.FreePositions_18>=1)) + (Played51.Eval1_51>=1 * Positions18.FreePositions_18>=1)) + (Played4.Eval1_4>=1 * Positions0.FreePositions_0>=1)) + (Played36.Eval1_36>=1 * Positions0.FreePositions_0>=1)) + (Played21.Eval1_21>=1 * Positions4.FreePositions_4>=1)) + (Played21.Eval1_21>=1 * Positions8.FreePositions_8>=1)) + (Played53.Eval1_53>=1 * Positions4.FreePositions_4>=1)) + (Played53.Eval1_53>=1 * Positions8.FreePositions_8>=1)) + (Played5.Eval1_5>=1 * Positions1.FreePositions_1>=1)) + (Played37.Eval1_37>=1 * Positions1.FreePositions_1>=1)) + (Played22.Eval1_22>=1 * Positions5.FreePositions_5>=1)) + (Played22.Eval1_22>=1 * Positions9.FreePositions_9>=1)) + (Played54.Eval1_54>=1 * Positions5.FreePositions_5>=1)) + (Played54.Eval1_54>=1 * Positions9.FreePositions_9>=1)) + (Played6.Eval1_6>=1 * Positions2.FreePositions_2>=1)) + (Played38.Eval1_38>=1 * Positions2.FreePositions_2>=1)) + (Played23.Eval1_23>=1 * Positions6.FreePositions_6>=1)) + (Played23.Eval1_23>=1 * Positions10.FreePositions_10>=1)) + (Played55.Eval1_55>=1 * Positions6.FreePositions_6>=1)) + (Played55.Eval1_55>=1 * Positions10.FreePositions_10>=1)) + (Played4.Eval1_4>=1 * Positions16.FreePositions_16>=1)) + (Played36.Eval1_36>=1 * Positions16.FreePositions_16>=1)) + (Played21.Eval1_21>=1 * Positions20.FreePositions_20>=1)) + (Played53.Eval1_53>=1 * Positions20.FreePositions_20>=1)) + (Played4.Eval1_4>=1 * Positions17.FreePositions_17>=1)) + (Played5.Eval1_5>=1 * Positions17.FreePositions_17>=1)) + (Played36.Eval1_36>=1 * Positions17.FreePositions_17>=1)) + (Played37.Eval1_37>=1 * Positions17.FreePositions_17>=1)) + (Played22.Eval1_22>=1 * Positions21.FreePositions_21>=1)) + (Played54.Eval1_54>=1 * Positions21.FreePositions_21>=1)) + (Played5.Eval1_5>=1 * Positions18.FreePositions_18>=1)) + (Played6.Eval1_6>=1 * Positions18.FreePositions_18>=1)) + (Played37.Eval1_37>=1 * Positions18.FreePositions_18>=1)) + (Played38.Eval1_38>=1 * Positions18.FreePositions_18>=1)) + (Played23.Eval1_23>=1 * Positions22.FreePositions_22>=1)) + (Played55.Eval1_55>=1 * Positions22.FreePositions_22>=1)) + (Played6.Eval1_6>=1 * Positions19.FreePositions_19>=1)) + (Played38.Eval1_38>=1 * Positions19.FreePositions_19>=1)) + (Played8.Eval1_8>=1 * Positions4.FreePositions_4>=1)) + (Played40.Eval1_40>=1 * Positions4.FreePositions_4>=1)) + (Played25.Eval1_25>=1 * Positions8.FreePositions_8>=1)) + (Played25.Eval1_25>=1 * Positions12.FreePositions_12>=1)) + (Played57.Eval1_57>=1 * Positions8.FreePositions_8>=1)) + (Played57.Eval1_57>=1 * Positions12.FreePositions_12>=1)) + (Played9.Eval1_9>=1 * Positions5.FreePositions_5>=1)) + (Played41.Eval1_41>=1 * Positions5.FreePositions_5>=1)) + (Played26.Eval1_26>=1 * Positions9.FreePositions_9>=1)) + (Played26.Eval1_26>=1 * Positions13.FreePositions_13>=1)) + (Played58.Eval1_58>=1 * Positions9.FreePositions_9>=1)) + (Played58.Eval1_58>=1 * Positions13.FreePositions_13>=1)) + (Played10.Eval1_10>=1 * Positions6.FreePositions_6>=1)) + (Played42.Eval1_42>=1 * Positions6.FreePositions_6>=1)) + (Played27.Eval1_27>=1 * Positions10.FreePositions_10>=1)) + (Played27.Eval1_27>=1 * Positions14.FreePositions_14>=1)) + (Played59.Eval1_59>=1 * Positions10.FreePositions_10>=1)) + (Played59.Eval1_59>=1 * Positions14.FreePositions_14>=1)) + (Played8.Eval1_8>=1 * Positions20.FreePositions_20>=1)) + (Played40.Eval1_40>=1 * Positions20.FreePositions_20>=1)) + (Played25.Eval1_25>=1 * Positions24.FreePositions_24>=1)) + (Played57.Eval1_57>=1 * Positions24.FreePositions_24>=1)) + (Played8.Eval1_8>=1 * Positions21.FreePositions_21>=1)) + (Played9.Eval1_9>=1 * Positions21.FreePositions_21>=1)) + (Played40.Eval1_40>=1 * Positions21.FreePositions_21>=1)) + (Played41.Eval1_41>=1 * Positions21.FreePositions_21>=1)) + (Played26.Eval1_26>=1 * Positions25.FreePositions_25>=1)) + (Played58.Eval1_58>=1 * Positions25.FreePositions_25>=1)) + (Played9.Eval1_9>=1 * Positions22.FreePositions_22>=1)) + (Played10.Eval1_10>=1 * Positions22.FreePositions_22>=1)) + (Played41.Eval1_41>=1 * Positions22.FreePositions_22>=1)) + (Played42.Eval1_42>=1 * Positions22.FreePositions_22>=1)) + (Played27.Eval1_27>=1 * Positions26.FreePositions_26>=1)) + (Played59.Eval1_59>=1 * Positions26.FreePositions_26>=1)) + (Played10.Eval1_10>=1 * Positions23.FreePositions_23>=1)) + (Played42.Eval1_42>=1 * Positions23.FreePositions_23>=1)) + (Played12.Eval1_12>=1 * Positions8.FreePositions_8>=1)) + (Played44.Eval1_44>=1 * Positions8.FreePositions_8>=1)) + (Played13.Eval1_13>=1 * Positions9.FreePositions_9>=1)) + (Played45.Eval1_45>=1 * Positions9.FreePositions_9>=1)) + (Played14.Eval1_14>=1 * Positions10.FreePositions_10>=1)) + (Played46.Eval1_46>=1 * Positions10.FreePositions_10>=1)) + (Played12.Eval1_12>=1 * Positions24.FreePositions_24>=1)) + (Played44.Eval1_44>=1 * Positions24.FreePositions_24>=1)) + (Played12.Eval1_12>=1 * Positions25.FreePositions_25>=1)) + (Played13.Eval1_13>=1 * Positions25.FreePositions_25>=1)) + (Played44.Eval1_44>=1 * Positions25.FreePositions_25>=1)) + (Played45.Eval1_45>=1 * Positions25.FreePositions_25>=1)) + (Played13.Eval1_13>=1 * Positions26.FreePositions_26>=1)) + (Played14.Eval1_14>=1 * Positions26.FreePositions_26>=1)) + (Played45.Eval1_45>=1 * Positions26.FreePositions_26>=1)) + (Played46.Eval1_46>=1 * Positions26.FreePositions_26>=1)) + (Played14.Eval1_14>=1 * Positions27.FreePositions_27>=1)) + (Played46.Eval1_46>=1 * Positions27.FreePositions_27>=1))))))
=> equivalent forward existential formula: [FwdG(Init,!((EG(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1))) + (((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) * E(TRUE U 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Checking (exact) 1 :EG(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1)))
Fast SCC detection found none.
Checking (exact) 1 :(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) * E(TRUE U ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Played17.Eval1_17>=1 * Positions0.FreePositions_0>=1) + (Played17.Eval1_17>=1 * Positions4.FreePositions_4>=1)) + (Played49.Eval1_49>=1 * Positions0.FreePositions_0>=1)) + (Played49.Eval1_49>=1 * Positions4.FreePositions_4>=1)) + (Played18.Eval1_18>=1 * Positions1.FreePositions_1>=1)) + (Played18.Eval1_18>=1 * Positions5.FreePositions_5>=1)) + (Played50.Eval1_50>=1 * Positions1.FreePositions_1>=1)) + (Played50.Eval1_50>=1 * Positions5.FreePositions_5>=1)) + (Played19.Eval1_19>=1 * Positions2.FreePositions_2>=1)) + (Played19.Eval1_19>=1 * Positions6.FreePositions_6>=1)) + (Played51.Eval1_51>=1 * Positions2.FreePositions_2>=1)) + (Played51.Eval1_51>=1 * Positions6.FreePositions_6>=1)) + (Played17.Eval1_17>=1 * Positions16.FreePositions_16>=1)) + 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Checking (exact) 1 :E(TRUE U ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Played17.Eval1_17>=1 * Positions0.FreePositions_0>=1) + (Played17.Eval1_17>=1 * Positions4.FreePositions_4>=1)) + (Played49.Eval1_49>=1 * Positions0.FreePositions_0>=1)) + (Played49.Eval1_49>=1 * Positions4.FreePositions_4>=1)) + (Played18.Eval1_18>=1 * Positions1.FreePositions_1>=1)) + (Played18.Eval1_18>=1 * Positions5.FreePositions_5>=1)) + (Played50.Eval1_50>=1 * Positions1.FreePositions_1>=1)) + (Played50.Eval1_50>=1 * Positions5.FreePositions_5>=1)) + (Played19.Eval1_19>=1 * Positions2.FreePositions_2>=1)) + (Played19.Eval1_19>=1 * Positions6.FreePositions_6>=1)) + (Played51.Eval1_51>=1 * Positions2.FreePositions_2>=1)) + (Played51.Eval1_51>=1 * Positions6.FreePositions_6>=1)) + (Played17.Eval1_17>=1 * Positions16.FreePositions_16>=1)) + (Played49.Eval1_49>=1 * Positions16.FreePositions_16>=1)) + (Played18.Eval1_18>=1 * 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(forward)formula 0,0,108.482,1916264,1,0,1.40271e+06,2842,7454,3.6031e+06,37,2719,24801400
FORMULA DotAndBoxes-COL-4-CTLFireability-0 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !

***************************************

original formula: ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1))
=> equivalent forward existential formula: [(Init * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1)))] != FALSE
Checking (exact) 0 :[(Init * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1)))] != FALSE
Checking (exact) 0 :(Init * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1)))
(forward)formula 1,1,108.524,1916524,1,0,1.40275e+06,2842,7454,3.6031e+06,37,2719,24801648
FORMULA DotAndBoxes-COL-4-CTLFireability-1 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !

***************************************

original formula: EF(EF(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * 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PlayerBool3.IsWinner_3>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played25.Eval1_25>=1) * PlayerCount15.Score_15>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played26.Eval1_26>=1) * PlayerCount15.Score_15>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played27.Eval1_27>=1) * PlayerCount15.Score_15>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played57.Eval1_57>=1) * PlayerCount32.Score_32>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played58.Eval1_58>=1) * PlayerCount32.Score_32>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played59.Eval1_59>=1) * PlayerCount32.Score_32>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played25.Eval1_25>=1) * PlayerCount15.Score_15>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played26.Eval1_26>=1) * PlayerCount15.Score_15>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played27.Eval1_27>=1) * PlayerCount15.Score_15>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played57.Eval1_57>=1) * PlayerCount32.Score_32>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played58.Eval1_58>=1) * PlayerCount32.Score_32>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played59.Eval1_59>=1) * PlayerCount32.Score_32>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played25.Eval1_25>=1) * PlayerCount16.Score_16>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played26.Eval1_26>=1) * PlayerCount16.Score_16>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played27.Eval1_27>=1) * PlayerCount16.Score_16>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played57.Eval1_57>=1) * PlayerCount33.Score_33>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played58.Eval1_58>=1) * PlayerCount33.Score_33>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played59.Eval1_59>=1) * PlayerCount33.Score_33>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played25.Eval1_25>=1) * PlayerCount16.Score_16>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played26.Eval1_26>=1) * PlayerCount16.Score_16>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played27.Eval1_27>=1) * PlayerCount16.Score_16>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions24.OccupiedPositions_24>=1 * Positions8.OccupiedPositions_8>=1) * Positions12.OccupiedPositions_12>=1) * Played57.Eval1_57>=1) * PlayerCount33.Score_33>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions25.OccupiedPositions_25>=1 * Positions9.OccupiedPositions_9>=1) * Positions13.OccupiedPositions_13>=1) * Played58.Eval1_58>=1) * PlayerCount33.Score_33>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions26.OccupiedPositions_26>=1 * Positions10.OccupiedPositions_10>=1) * Positions14.OccupiedPositions_14>=1) * Played59.Eval1_59>=1) * PlayerCount33.Score_33>=1) * PlayerBool3.IsWinner_3>=1)))))
=> equivalent forward existential formula: [(FwdU(FwdU(Init,TRUE),TRUE) * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player0.Idle_0>=1 * Positions18.FreePositions_18>=1)) + (Player0.Idle_0>=1 * Positions19.FreePositions_19>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions18.FreePositions_18>=1)) + (Player1.Idle_1>=1 * Positions19.FreePositions_19>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions20.FreePositions_20>=1)) + (Player0.Idle_0>=1 * Positions21.FreePositions_21>=1)) + (Player0.Idle_0>=1 * Positions22.FreePositions_22>=1)) + (Player0.Idle_0>=1 * Positions23.FreePositions_23>=1)) + (Player1.Idle_1>=1 * Positions20.FreePositions_20>=1)) + (Player1.Idle_1>=1 * Positions21.FreePositions_21>=1)) + (Player1.Idle_1>=1 * Positions22.FreePositions_22>=1)) + (Player1.Idle_1>=1 * Positions23.FreePositions_23>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions24.FreePositions_24>=1)) + (Player0.Idle_0>=1 * Positions25.FreePositions_25>=1)) + (Player0.Idle_0>=1 * Positions26.FreePositions_26>=1)) + (Player0.Idle_0>=1 * Positions27.FreePositions_27>=1)) + (Player1.Idle_1>=1 * Positions24.FreePositions_24>=1)) + (Player1.Idle_1>=1 * Positions25.FreePositions_25>=1)) + (Player1.Idle_1>=1 * Positions26.FreePositions_26>=1)) + (Player1.Idle_1>=1 * Positions27.FreePositions_27>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions28.FreePositions_28>=1)) + (Player0.Idle_0>=1 * Positions29.FreePositions_29>=1)) + (Player0.Idle_0>=1 * Positions30.FreePositions_30>=1)) + (Player0.Idle_0>=1 * Positions31.FreePositions_31>=1)) + (Player1.Idle_1>=1 * Positions28.FreePositions_28>=1)) + (Player1.Idle_1>=1 * Positions29.FreePositions_29>=1)) + (Player1.Idle_1>=1 * Positions30.FreePositions_30>=1)) + (Player1.Idle_1>=1 * Positions31.FreePositions_31>=1)) + ((Player0.End_0>=1 * PlayerBool0.IsWinner_0>=1) + (Player1.End_1>=1 * PlayerBool2.IsWinner_2>=1))) + ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played1.Eval1_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played2.Eval1_2>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played3.Eval1_3>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played33.Eval1_33>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played34.Eval1_34>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played35.Eval1_35>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played1.Eval1_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played2.Eval1_2>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played3.Eval1_3>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played33.Eval1_33>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played34.Eval1_34>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played35.Eval1_35>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played1.Eval1_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played2.Eval1_2>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played3.Eval1_3>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played33.Eval1_33>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played34.Eval1_34>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played35.Eval1_35>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played1.Eval1_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played2.Eval1_2>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played3.Eval1_3>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played33.Eval1_33>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions17.OccupiedPositions_17>=1 * Positions1.OccupiedPositions_1>=1) * Positions5.OccupiedPositions_5>=1) * Played34.Eval1_34>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions18.OccupiedPositions_18>=1 * Positions2.OccupiedPositions_2>=1) * Positions6.OccupiedPositions_6>=1) * Played35.Eval1_35>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions16.OccupiedPositions_16>=1 * Positions0.OccupiedPositions_0>=1) * Positions4.OccupiedPositions_4>=1) * Played1.Eval1_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions17.OccupiedPositions_17>=1 * 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