About the Execution of ITS-Tools for DotAndBoxes-COL-3
Execution Summary | |||||
Max Memory Used (MB) |
Time wait (ms) | CPU Usage (ms) | I/O Wait (ms) | Computed Result | Execution Status |
643.770 | 32806.00 | 46160.00 | 331.40 | FTTTFFTFTFFFFTFT | normal |
Execution Chart
We display below the execution chart for this examination (boot time has been removed).
Trace from the execution
Waiting for the VM to be ready (probing ssh)
.............
=====================================================================
Generated by BenchKit 2-2979
Executing tool itstools
Input is DotAndBoxes-COL-3, examination is CTLFireability
Time confinement is 3600 seconds
Memory confinement is 16384 MBytes
Number of cores is 4
Run identifier is r025kn-smll-146348008900328
=====================================================================
--------------------
content from stdout:
=== Data for post analysis generated by BenchKit (invocation template)
The expected result is a vector of booleans
BOOL_VECTOR
here is the order used to build the result vector(from text file)
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-0
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-1
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-10
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-11
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-12
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-13
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-14
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-15
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-2
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-3
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-4
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-5
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-6
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-7
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-8
FORMULA_NAME DotAndBoxes-COL-3-CTLFireability-9
=== Now, execution of the tool begins
BK_START 1464077898668
its-ctl command run as :
/home/mcc/BenchKit/eclipse/plugins/fr.lip6.move.gal.itstools.binaries_1.0.0.201605191313/bin/its-ctl-linux64 --gc-threshold 2000000 --quiet -i /home/mcc/execution/CTLFireability.gal -t CGAL -ctl /home/mcc/execution/CTLFireability.ctl
No direction supplied, using forward translation only.
Parsed 16 CTL formulae.
Model ,|S| ,Time ,Mem(kb) ,fin. SDD ,fin. DDD ,peak SDD ,peak DDD ,SDD Hom ,SDD cache peak ,DDD Hom ,DDD cachepeak ,SHom cache
reachable,383,0.198679,26712,1175,7,4790,979,410,3141,10,911,0
Converting to forward existential form...Done !
original formula: AF(!(((!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))) + ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount0.Score_0>=1) * Played3.Eval1_3>=1) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount1.Score_1>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount2.Score_2>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount3.Score_3>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount4.Score_4>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount5.Score_5>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount6.Score_6>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount7.Score_7>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount8.Score_8>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount9.Score_9>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount0.Score_0>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount1.Score_1>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount2.Score_2>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount3.Score_3>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount4.Score_4>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount5.Score_5>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount6.Score_6>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount7.Score_7>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount8.Score_8>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount9.Score_9>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount10.Score_10>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount11.Score_11>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount12.Score_12>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount13.Score_13>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount14.Score_14>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount15.Score_15>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount16.Score_16>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount17.Score_17>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount18.Score_18>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount19.Score_19>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount10.Score_10>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount11.Score_11>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount12.Score_12>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount13.Score_13>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount14.Score_14>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount15.Score_15>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount16.Score_16>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount17.Score_17>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount18.Score_18>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount19.Score_19>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount0.Score_0>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount1.Score_1>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount2.Score_2>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount3.Score_3>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount4.Score_4>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount5.Score_5>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount6.Score_6>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount7.Score_7>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount8.Score_8>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount9.Score_9>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount0.Score_0>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount1.Score_1>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * 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* Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount4.Score_4>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount5.Score_5>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount6.Score_6>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount7.Score_7>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount8.Score_8>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount9.Score_9>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount10.Score_10>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount11.Score_11>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount12.Score_12>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount13.Score_13>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount14.Score_14>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount15.Score_15>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount16.Score_16>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount17.Score_17>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount18.Score_18>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount19.Score_19>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount10.Score_10>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount11.Score_11>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount12.Score_12>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount13.Score_13>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount14.Score_14>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount15.Score_15>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount16.Score_16>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount17.Score_17>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount18.Score_18>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount19.Score_19>=1) * Played34.Eval1_34>=1))) + (((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + ((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)))))))
=> equivalent forward existential formula: [FwdG(Init,!(!(((!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))) + ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount0.Score_0>=1) * Played3.Eval1_3>=1) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount1.Score_1>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount2.Score_2>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount3.Score_3>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount4.Score_4>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount5.Score_5>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount6.Score_6>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount7.Score_7>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount8.Score_8>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount9.Score_9>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount0.Score_0>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount1.Score_1>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount2.Score_2>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount3.Score_3>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount4.Score_4>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount5.Score_5>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount6.Score_6>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount7.Score_7>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount8.Score_8>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount9.Score_9>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount10.Score_10>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount11.Score_11>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * 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+ (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1))))))))
Checking (exact) 1 :Init
Fast SCC detection found none.
(forward)formula 0,0,1.62976,44352,1,0,16379,979,5572,13739,38,911,273602
FORMULA DotAndBoxes-COL-3-CTLFireability-0 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (((AG((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerCount0.Score_0>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1) + (((((PlayerCount1.Score_1>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount2.Score_2>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount3.Score_3>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount4.Score_4>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount5.Score_5>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount6.Score_6>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount7.Score_7>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount8.Score_8>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * 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(((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))))
=> equivalent forward existential formula: ([(FwdU(((Init * !(!(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * 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Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))
(forward)formula 1,1,2.53808,44352,1,0,16655,979,7782,13842,38,911,279970
FORMULA DotAndBoxes-COL-3-CTLFireability-1 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: !((EG(AX(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))) * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * 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Played12.Chosed_12>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))))
=> equivalent forward existential formula: ([(Init * !(EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))] != FALSE + [(Init * !(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * 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PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))))] != FALSE)
Checking (exact) 0 :([(Init * !(EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))] != FALSE + [(Init * !(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * 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PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))))] != FALSE)
Checking (exact) 0 :[(Init * !(EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))] != FALSE
Checking (exact) 0 :(Init * !(EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))
Checking (exact) 1 :!(EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))))
Checking (exact) 1 :EG(!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))
Checking (exact) 1 :!(EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))
Checking (exact) 1 :EX(!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))
Checking (exact) 1 :Init
(forward)formula 2,1,2.56659,44356,1,0,16749,979,7793,14389,38,911,283921
FORMULA DotAndBoxes-COL-3-CTLFireability-2 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: E(EG((((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) 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PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))) U ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))
=> equivalent forward existential formula: [(FwdU(Init,EG((((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)) * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * 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Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * 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Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))))) * ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))
(forward)formula 3,0,2.5906,44356,1,0,16749,979,7793,14389,38,911,283921
FORMULA DotAndBoxes-COL-3-CTLFireability-3 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (AG((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * 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Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))))) * (AF(!((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))) * AG(AF(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))))
=> equivalent forward existential formula: ([(FwdU(Init,TRUE) * !((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * 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Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))] = FALSE))
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Checking (exact) 1 :([FwdG(Init,!(!((((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))))] = FALSE * [FwdG(FwdU(Init,TRUE),!(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))] = FALSE)
Checking (exact) 1 :[FwdG(FwdU(Init,TRUE),!(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))] = FALSE
Checking (exact) 0 :FwdG(FwdU(Init,TRUE),!(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))
Checking (exact) 1 :FwdU(Init,TRUE)
Checking (exact) 1 :Init
(forward)formula 4,0,2.64319,44356,1,0,17059,979,7837,14920,38,911,287735
FORMULA DotAndBoxes-COL-3-CTLFireability-4 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (AX(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * 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Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount4.Score_4>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount5.Score_5>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount6.Score_6>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount7.Score_7>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount8.Score_8>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount9.Score_9>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount10.Score_10>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount11.Score_11>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount12.Score_12>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount13.Score_13>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount0.Score_0>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount1.Score_1>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount2.Score_2>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount3.Score_3>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount4.Score_4>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount5.Score_5>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount6.Score_6>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount7.Score_7>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount8.Score_8>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount9.Score_9>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount0.Score_0>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount1.Score_1>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount2.Score_2>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount3.Score_3>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount4.Score_4>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount5.Score_5>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount6.Score_6>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount7.Score_7>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount8.Score_8>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount9.Score_9>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount10.Score_10>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount11.Score_11>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount12.Score_12>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount13.Score_13>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)))))))
=> equivalent forward existential formula: ([(EY(Init) * !(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1))))] = FALSE * [FwdG((Init * (!((((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)) + ((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * 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Checking (exact) 0 :([(EY(Init) * !(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * 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Checking (exact) 1 :!(EG(!(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1)))))
Checking (exact) 1 :EG(!(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))
Checking (exact) 1 :Init
Checking (exact) 1 :[(EY(Init) * !(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1))))] = FALSE
Checking (exact) 0 :(EY(Init) * !(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1))))
Checking (exact) 1 :!(((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)))
Checking (exact) 1 :EY(Init)
Checking (exact) 1 :Init
(forward)formula 5,0,3.23761,44356,1,0,18030,979,11542,16679,38,911,305989
FORMULA DotAndBoxes-COL-3-CTLFireability-5 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))) + AX(AX(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))
=> equivalent forward existential formula: [(EY(EY((Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))))) * !(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))] = FALSE
Checking (exact) 0 :[(EY(EY((Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))))) * !(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))] = FALSE
Checking (exact) 0 :(EY(EY((Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))))) * !(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))
Checking (exact) 1 :!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))
Checking (exact) 1 :EY(EY((Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1)))))))
Checking (exact) 1 :EY((Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))))
Checking (exact) 1 :(Init * !(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1)))))
Checking (exact) 1 :!(EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1))))
Checking (exact) 1 :EX(((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1)))
Checking (exact) 1 :Init
(forward)formula 6,0,3.26927,44356,1,0,18461,979,11542,17024,38,911,313962
FORMULA DotAndBoxes-COL-3-CTLFireability-6 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (!((EG((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerCount0.Score_0>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1) + (((((PlayerCount1.Score_1>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount2.Score_2>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount3.Score_3>=1 * Played1.Eval1_1>=1) * 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=> equivalent forward existential formula: ([((Init * !(!((E(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))) U (!(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * 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Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))) * !(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))
Checking (exact) 1 :EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))
Checking (exact) 1 :Init
(forward)formula 7,1,5.19733,44356,1,0,18776,979,11830,17988,38,911,323619
FORMULA DotAndBoxes-COL-3-CTLFireability-7 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))
=> equivalent forward existential formula: [(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))] != FALSE
Checking (exact) 0 :[(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))] != FALSE
Checking (exact) 0 :(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))
(forward)formula 8,0,5.19818,44360,1,0,18776,979,11830,17988,38,911,323665
FORMULA DotAndBoxes-COL-3-CTLFireability-8 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)) + (AF((!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))) * EX(!((((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + 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Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))))))
=> equivalent forward existential formula: ([FwdG((Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)))),!((!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))] = FALSE * [((Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)))) * !(EX(!((((((((((((((((((((((((((((((((((((((((((((((((((Positions0.FreePositions_0>=1 * Played3.Eval1_3>=1) + (Positions1.FreePositions_1>=1 * Played4.Eval1_4>=1)) + (Positions0.FreePositions_0>=1 * Played21.Eval1_21>=1)) + (Positions1.FreePositions_1>=1 * Played22.Eval1_22>=1)) + (Positions3.FreePositions_3>=1 * Played6.Eval1_6>=1)) + (Positions4.FreePositions_4>=1 * Played7.Eval1_7>=1)) + (Positions3.FreePositions_3>=1 * Played24.Eval1_24>=1)) + (Positions4.FreePositions_4>=1 * Played25.Eval1_25>=1)) + (Positions9.FreePositions_9>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played3.Eval1_3>=1)) + (Positions10.FreePositions_10>=1 * Played4.Eval1_4>=1)) + (Positions11.FreePositions_11>=1 * Played4.Eval1_4>=1)) + (Positions9.FreePositions_9>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played21.Eval1_21>=1)) + (Positions10.FreePositions_10>=1 * Played22.Eval1_22>=1)) + (Positions11.FreePositions_11>=1 * Played22.Eval1_22>=1)) + (Positions12.FreePositions_12>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played6.Eval1_6>=1)) + (Positions13.FreePositions_13>=1 * Played7.Eval1_7>=1)) + (Positions14.FreePositions_14>=1 * Played7.Eval1_7>=1)) + (Positions12.FreePositions_12>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played24.Eval1_24>=1)) + (Positions13.FreePositions_13>=1 * Played25.Eval1_25>=1)) + (Positions14.FreePositions_14>=1 * Played25.Eval1_25>=1)) + (Positions0.FreePositions_0>=1 * Played10.Eval1_10>=1)) + (Positions1.FreePositions_1>=1 * Played11.Eval1_11>=1)) + (Positions0.FreePositions_0>=1 * Played28.Eval1_28>=1)) + (Positions1.FreePositions_1>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played10.Eval1_10>=1)) + (Positions4.FreePositions_4>=1 * Played11.Eval1_11>=1)) + (Positions3.FreePositions_3>=1 * Played28.Eval1_28>=1)) + (Positions4.FreePositions_4>=1 * Played29.Eval1_29>=1)) + (Positions3.FreePositions_3>=1 * Played13.Eval1_13>=1)) + (Positions4.FreePositions_4>=1 * Played14.Eval1_14>=1)) + (Positions3.FreePositions_3>=1 * Played31.Eval1_31>=1)) + (Positions4.FreePositions_4>=1 * Played32.Eval1_32>=1)) + (Positions6.FreePositions_6>=1 * Played13.Eval1_13>=1)) + (Positions7.FreePositions_7>=1 * Played14.Eval1_14>=1)) + (Positions6.FreePositions_6>=1 * Played31.Eval1_31>=1)) + (Positions7.FreePositions_7>=1 * Played32.Eval1_32>=1)) + (Positions9.FreePositions_9>=1 * Played10.Eval1_10>=1)) + (Positions10.FreePositions_10>=1 * Played11.Eval1_11>=1)) + (Positions9.FreePositions_9>=1 * Played28.Eval1_28>=1)) + (Positions10.FreePositions_10>=1 * Played29.Eval1_29>=1)) + (Positions12.FreePositions_12>=1 * Played13.Eval1_13>=1)) + (Positions13.FreePositions_13>=1 * Played14.Eval1_14>=1)) + (Positions12.FreePositions_12>=1 * Played31.Eval1_31>=1)) + (Positions13.FreePositions_13>=1 * Played32.Eval1_32>=1)) + ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * 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Checking (exact) 1 :(Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))
Checking (exact) 1 :[FwdG((Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)))),!((!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))] = FALSE
Checking (exact) 0 :FwdG((Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1)))),!((!(((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))) + ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))
Checking (exact) 1 :(Init * !(((((((((((((((((((((((((((((((((((((Player0.Idle_0>=1 * Positions0.FreePositions_0>=1) + (Player0.Idle_0>=1 * Positions1.FreePositions_1>=1)) + (Player0.Idle_0>=1 * Positions2.FreePositions_2>=1)) + (Player1.Idle_1>=1 * Positions0.FreePositions_0>=1)) + (Player1.Idle_1>=1 * Positions1.FreePositions_1>=1)) + (Player1.Idle_1>=1 * Positions2.FreePositions_2>=1)) + (Player0.Idle_0>=1 * Positions3.FreePositions_3>=1)) + (Player0.Idle_0>=1 * Positions4.FreePositions_4>=1)) + (Player0.Idle_0>=1 * Positions5.FreePositions_5>=1)) + (Player1.Idle_1>=1 * Positions3.FreePositions_3>=1)) + (Player1.Idle_1>=1 * Positions4.FreePositions_4>=1)) + (Player1.Idle_1>=1 * Positions5.FreePositions_5>=1)) + (Player0.Idle_0>=1 * Positions6.FreePositions_6>=1)) + (Player0.Idle_0>=1 * Positions7.FreePositions_7>=1)) + (Player0.Idle_0>=1 * Positions8.FreePositions_8>=1)) + (Player1.Idle_1>=1 * Positions6.FreePositions_6>=1)) + (Player1.Idle_1>=1 * Positions7.FreePositions_7>=1)) + (Player1.Idle_1>=1 * Positions8.FreePositions_8>=1)) + (Player0.Idle_0>=1 * Positions9.FreePositions_9>=1)) + (Player0.Idle_0>=1 * Positions10.FreePositions_10>=1)) + (Player0.Idle_0>=1 * Positions11.FreePositions_11>=1)) + (Player1.Idle_1>=1 * Positions9.FreePositions_9>=1)) + (Player1.Idle_1>=1 * Positions10.FreePositions_10>=1)) + (Player1.Idle_1>=1 * Positions11.FreePositions_11>=1)) + (Player0.Idle_0>=1 * Positions12.FreePositions_12>=1)) + (Player0.Idle_0>=1 * Positions13.FreePositions_13>=1)) + (Player0.Idle_0>=1 * Positions14.FreePositions_14>=1)) + (Player1.Idle_1>=1 * Positions12.FreePositions_12>=1)) + (Player1.Idle_1>=1 * Positions13.FreePositions_13>=1)) + (Player1.Idle_1>=1 * Positions14.FreePositions_14>=1)) + (Player0.Idle_0>=1 * Positions15.FreePositions_15>=1)) + (Player0.Idle_0>=1 * Positions16.FreePositions_16>=1)) + (Player0.Idle_0>=1 * Positions17.FreePositions_17>=1)) + (Player1.Idle_1>=1 * Positions15.FreePositions_15>=1)) + (Player1.Idle_1>=1 * Positions16.FreePositions_16>=1)) + (Player1.Idle_1>=1 * Positions17.FreePositions_17>=1))))
dead was empty
(forward)formula 9,1,6.07946,44360,1,0,19053,979,11858,18460,38,911,327508
FORMULA DotAndBoxes-COL-3-CTLFireability-9 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: AF(!(AF(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))
=> equivalent forward existential formula: [FwdG(Init,!(!(!(EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))))))] = FALSE
Checking (exact) 0 :[FwdG(Init,!(!(!(EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))))))] = FALSE
Checking (exact) 0 :FwdG(Init,!(!(!(EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))))))
Checking (exact) 1 :Init
Checking (exact) 1 :!(!(!(EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))))
Checking (exact) 1 :!(EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))
Checking (exact) 1 :EG(!(((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))))
dead was empty
(forward)formula 10,1,6.08208,44360,1,0,19112,979,11858,18606,38,911,327508
FORMULA DotAndBoxes-COL-3-CTLFireability-10 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: (AG(!(EF(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * 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* Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount4.Score_4>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount5.Score_5>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount6.Score_6>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount7.Score_7>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount8.Score_8>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount9.Score_9>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount0.Score_0>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount1.Score_1>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount2.Score_2>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount3.Score_3>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount4.Score_4>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount5.Score_5>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount6.Score_6>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount7.Score_7>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount8.Score_8>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount9.Score_9>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount10.Score_10>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount11.Score_11>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount12.Score_12>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount13.Score_13>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount14.Score_14>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount15.Score_15>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount16.Score_16>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount17.Score_17>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount18.Score_18>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount19.Score_19>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount10.Score_10>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount11.Score_11>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount12.Score_12>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount13.Score_13>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount14.Score_14>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount15.Score_15>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount16.Score_16>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount17.Score_17>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount18.Score_18>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount19.Score_19>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount0.Score_0>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount1.Score_1>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount2.Score_2>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount3.Score_3>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount4.Score_4>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount5.Score_5>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount6.Score_6>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount7.Score_7>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount8.Score_8>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount9.Score_9>=1) * Played15.Eval1_15>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount0.Score_0>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount1.Score_1>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount2.Score_2>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount3.Score_3>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount4.Score_4>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount5.Score_5>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount6.Score_6>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount7.Score_7>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount8.Score_8>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount9.Score_9>=1) * Played16.Eval1_16>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount10.Score_10>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount11.Score_11>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount12.Score_12>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount13.Score_13>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount14.Score_14>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount15.Score_15>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount16.Score_16>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount17.Score_17>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount18.Score_18>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions13.OccupiedPositions_13>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * PlayerCount19.Score_19>=1) * Played33.Eval1_33>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount10.Score_10>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount11.Score_11>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount12.Score_12>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount13.Score_13>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount14.Score_14>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount15.Score_15>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount16.Score_16>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount17.Score_17>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount18.Score_18>=1) * Played34.Eval1_34>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions14.OccupiedPositions_14>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * PlayerCount19.Score_19>=1) * Played34.Eval1_34>=1))))
=> equivalent forward existential formula: [(FwdU((Init * !(!(E(TRUE U !(!(E(TRUE U ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions12.OccupiedPositions_12>=1) * Positions13.OccupiedPositions_13>=1) * Played3.Chosed_3>=1) * PlayerCount6.Score_6>=1) * 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PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played12.Chosed_12>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played13.Chosed_13>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions6.OccupiedPositions_6>=1 * Positions3.OccupiedPositions_3>=1) * Positions13.OccupiedPositions_13>=1) * Played30.Chosed_30>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount10.Score_10>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount11.Score_11>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount17.Score_17>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))
(forward)formula 11,1,7.33061,44360,1,0,19261,979,11908,18606,38,911,327554
FORMULA DotAndBoxes-COL-3-CTLFireability-11 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * 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PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * 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Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1))
=> equivalent forward existential formula: [(Init * ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount7.Score_7>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount8.Score_8>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount9.Score_9>=1) * PlayerBool0.IsWinner_0>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount10.Score_10>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount11.Score_11>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount12.Score_12>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount13.Score_13>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount14.Score_14>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount15.Score_15>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount16.Score_16>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount17.Score_17>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount18.Score_18>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played19.Chosed_19>=1) * PlayerCount19.Score_19>=1) * PlayerBool2.IsWinner_2>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount7.Score_7>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount8.Score_8>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played0.Chosed_0>=1) * PlayerCount9.Score_9>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount0.Score_0>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount1.Score_1>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount2.Score_2>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount3.Score_3>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount4.Score_4>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount5.Score_5>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * PlayerCount6.Score_6>=1) * PlayerBool1.IsWinner_1>=1)) + (((((Positions4.OccupiedPositions_4>=1 * Positions10.OccupiedPositions_10>=1) * Positions11.OccupiedPositions_11>=1) * Played1.Chosed_1>=1) * 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PlayerCount12.Score_12>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount13.Score_13>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount14.Score_14>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount15.Score_15>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * Played18.Chosed_18>=1) * PlayerCount16.Score_16>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions3.OccupiedPositions_3>=1 * Positions9.OccupiedPositions_9>=1) * Positions10.OccupiedPositions_10>=1) * 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Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount18.Score_18>=1) * PlayerBool3.IsWinner_3>=1)) + (((((Positions7.OccupiedPositions_7>=1 * Positions4.OccupiedPositions_4>=1) * Positions14.OccupiedPositions_14>=1) * Played31.Chosed_31>=1) * PlayerCount19.Score_19>=1) * PlayerBool3.IsWinner_3>=1)))
(forward)formula 12,0,7.75186,44360,1,0,19261,979,11908,18606,38,911,327554
FORMULA DotAndBoxes-COL-3-CTLFireability-12 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1))
=> equivalent forward existential formula: [(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))] != FALSE
Checking (exact) 0 :[(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))] != FALSE
Checking (exact) 0 :(Init * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))
(forward)formula 13,0,7.75311,44360,1,0,19261,979,11908,18606,38,911,327554
FORMULA DotAndBoxes-COL-3-CTLFireability-13 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
original formula: (AG(AG((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))) + AF(!(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerCount0.Score_0>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1) + (((((PlayerCount1.Score_1>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount2.Score_2>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount3.Score_3>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount4.Score_4>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount5.Score_5>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount6.Score_6>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount7.Score_7>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount8.Score_8>=1 * 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PlayerBool0.IsWinner_0>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * Positions4.OccupiedPositions_4>=1)) + (((((PlayerCount9.Score_9>=1 * Played2.Eval1_2>=1) * PlayerBool0.IsWinner_0>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * Positions4.OccupiedPositions_4>=1)) + (((((PlayerCount10.Score_10>=1 * Played19.Eval1_19>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount11.Score_11>=1 * Played19.Eval1_19>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount12.Score_12>=1 * Played19.Eval1_19>=1) * PlayerBool2.IsWinner_2>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount13.Score_13>=1 * Played19.Eval1_19>=1) * 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Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount2.Score_2>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount3.Score_3>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount4.Score_4>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount5.Score_5>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount6.Score_6>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount7.Score_7>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount8.Score_8>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount9.Score_9>=1 * Played14.Eval1_14>=1) * PlayerBool0.IsWinner_0>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount10.Score_10>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount11.Score_11>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount12.Score_12>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount13.Score_13>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount0.Score_0>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount1.Score_1>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount2.Score_2>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount3.Score_3>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount4.Score_4>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount5.Score_5>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount6.Score_6>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount7.Score_7>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount8.Score_8>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount9.Score_9>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount0.Score_0>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount1.Score_1>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount2.Score_2>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount3.Score_3>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount4.Score_4>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount5.Score_5>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount6.Score_6>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount7.Score_7>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount8.Score_8>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount9.Score_9>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount10.Score_10>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount11.Score_11>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount12.Score_12>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount13.Score_13>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))))
=> equivalent forward existential formula: [FwdG((Init * !(!(E(TRUE U !(!(E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * 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Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) * ((Player0.End_0>=1 * PlayerBool1.IsWinner_1>=1) + (Player1.End_1>=1 * PlayerBool3.IsWinner_3>=1)))))))
Checking (exact) 1 :(Init * !(!(E(TRUE U !(!(E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))))))))
Checking (exact) 1 :!(!(E(TRUE U !(!(E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))))
Checking (exact) 1 :E(TRUE U !(!(E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1))))))))
Checking (exact) 1 :!(!(E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))))
Checking (exact) 1 :E(TRUE U !((((((((((((((((((((((((((((((((((((((((((((((((((Played0.Chosed_0>=1 * Positions3.FreePositions_3>=1) + (Played1.Chosed_1>=1 * Positions4.FreePositions_4>=1)) + (Played18.Chosed_18>=1 * Positions3.FreePositions_3>=1)) + (Played19.Chosed_19>=1 * Positions4.FreePositions_4>=1)) + (Played3.Chosed_3>=1 * Positions6.FreePositions_6>=1)) + (Played4.Chosed_4>=1 * Positions7.FreePositions_7>=1)) + (Played21.Chosed_21>=1 * Positions6.FreePositions_6>=1)) + (Played22.Chosed_22>=1 * Positions7.FreePositions_7>=1)) + (Played0.Chosed_0>=1 * Positions9.FreePositions_9>=1)) + (Played0.Chosed_0>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions10.FreePositions_10>=1)) + (Played1.Chosed_1>=1 * Positions11.FreePositions_11>=1)) + (Played18.Chosed_18>=1 * Positions9.FreePositions_9>=1)) + (Played18.Chosed_18>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions10.FreePositions_10>=1)) + (Played19.Chosed_19>=1 * Positions11.FreePositions_11>=1)) + (Played3.Chosed_3>=1 * Positions12.FreePositions_12>=1)) + (Played3.Chosed_3>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions13.FreePositions_13>=1)) + (Played4.Chosed_4>=1 * Positions14.FreePositions_14>=1)) + (Played21.Chosed_21>=1 * Positions12.FreePositions_12>=1)) + (Played21.Chosed_21>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions13.FreePositions_13>=1)) + (Played22.Chosed_22>=1 * Positions14.FreePositions_14>=1)) + (Played9.Chosed_9>=1 * Positions0.FreePositions_0>=1)) + (Played10.Chosed_10>=1 * Positions1.FreePositions_1>=1)) + (Played27.Chosed_27>=1 * Positions0.FreePositions_0>=1)) + (Played28.Chosed_28>=1 * Positions1.FreePositions_1>=1)) + (Played9.Chosed_9>=1 * Positions3.FreePositions_3>=1)) + (Played10.Chosed_10>=1 * Positions4.FreePositions_4>=1)) + (Played27.Chosed_27>=1 * Positions3.FreePositions_3>=1)) + (Played28.Chosed_28>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions3.FreePositions_3>=1)) + (Played13.Chosed_13>=1 * Positions4.FreePositions_4>=1)) + (Played30.Chosed_30>=1 * Positions3.FreePositions_3>=1)) + (Played31.Chosed_31>=1 * Positions4.FreePositions_4>=1)) + (Played12.Chosed_12>=1 * Positions6.FreePositions_6>=1)) + (Played13.Chosed_13>=1 * Positions7.FreePositions_7>=1)) + (Played30.Chosed_30>=1 * Positions6.FreePositions_6>=1)) + (Played31.Chosed_31>=1 * Positions7.FreePositions_7>=1)) + (Played9.Chosed_9>=1 * Positions10.FreePositions_10>=1)) + (Played10.Chosed_10>=1 * Positions11.FreePositions_11>=1)) + (Played27.Chosed_27>=1 * Positions10.FreePositions_10>=1)) + (Played28.Chosed_28>=1 * Positions11.FreePositions_11>=1)) + (Played12.Chosed_12>=1 * Positions13.FreePositions_13>=1)) + (Played13.Chosed_13>=1 * Positions14.FreePositions_14>=1)) + (Played30.Chosed_30>=1 * Positions13.FreePositions_13>=1)) + (Played31.Chosed_31>=1 * Positions14.FreePositions_14>=1)) + ((PlayerBool0.IsWinner_0>=1 * Player0.End_0>=1) + (PlayerBool2.IsWinner_2>=1 * Player1.End_1>=1)))))
Checking (exact) 1 :Init
dead was empty
(forward)formula 14,1,8.53337,44360,1,0,19412,979,12016,19233,38,911,333359
FORMULA DotAndBoxes-COL-3-CTLFireability-14 TRUE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is TRUE !
***************************************
original formula: EX(((AF(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerCount0.Score_0>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1) + (((((PlayerCount1.Score_1>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount2.Score_2>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount3.Score_3>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount4.Score_4>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount5.Score_5>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount6.Score_6>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount7.Score_7>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * Positions3.OccupiedPositions_3>=1)) + (((((PlayerCount8.Score_8>=1 * Played1.Eval1_1>=1) * PlayerBool0.IsWinner_0>=1) * 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Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1))))))
=> equivalent forward existential formula: ([((EY(Init) * (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount0.Score_0>=1) * Played3.Eval1_3>=1) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount1.Score_1>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount2.Score_2>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount3.Score_3>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount4.Score_4>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount5.Score_5>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount6.Score_6>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount7.Score_7>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount8.Score_8>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount9.Score_9>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount0.Score_0>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount1.Score_1>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount2.Score_2>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount3.Score_3>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount4.Score_4>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount5.Score_5>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount6.Score_6>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount7.Score_7>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount8.Score_8>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool0.IsWinner_0>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount9.Score_9>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount10.Score_10>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount11.Score_11>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount12.Score_12>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount13.Score_13>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount14.Score_14>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount15.Score_15>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount16.Score_16>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount17.Score_17>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount18.Score_18>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount19.Score_19>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount10.Score_10>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount11.Score_11>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount12.Score_12>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount13.Score_13>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount14.Score_14>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount15.Score_15>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount16.Score_16>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount17.Score_17>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount18.Score_18>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool2.IsWinner_2>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount19.Score_19>=1) * Played22.Eval1_22>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount0.Score_0>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount1.Score_1>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount2.Score_2>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount3.Score_3>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount4.Score_4>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount5.Score_5>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount6.Score_6>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount7.Score_7>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount8.Score_8>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount9.Score_9>=1) * Played3.Eval1_3>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount0.Score_0>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount1.Score_1>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount2.Score_2>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount3.Score_3>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount4.Score_4>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount5.Score_5>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount6.Score_6>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount7.Score_7>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount8.Score_8>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool1.IsWinner_1>=1 * Positions11.OccupiedPositions_11>=1) * Positions1.OccupiedPositions_1>=1) * Positions10.OccupiedPositions_10>=1) * PlayerCount9.Score_9>=1) * Played4.Eval1_4>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount10.Score_10>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount11.Score_11>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount12.Score_12>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount13.Score_13>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount14.Score_14>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount15.Score_15>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount16.Score_16>=1) * Played21.Eval1_21>=1)) + (((((PlayerBool3.IsWinner_3>=1 * Positions10.OccupiedPositions_10>=1) * Positions0.OccupiedPositions_0>=1) * Positions9.OccupiedPositions_9>=1) * PlayerCount17.Score_17>=1) * Played21.Eval1_21>=1)) + 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Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool2.IsWinner_2>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool2.IsWinner_2>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount0.Score_0>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount1.Score_1>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount2.Score_2>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount3.Score_3>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount4.Score_4>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount5.Score_5>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount6.Score_6>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount7.Score_7>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount8.Score_8>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount9.Score_9>=1 * Played13.Eval1_13>=1) * PlayerBool1.IsWinner_1>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount0.Score_0>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount1.Score_1>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount2.Score_2>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount3.Score_3>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount4.Score_4>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount5.Score_5>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount6.Score_6>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount7.Score_7>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount8.Score_8>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount9.Score_9>=1 * Played14.Eval1_14>=1) * PlayerBool1.IsWinner_1>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount10.Score_10>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount11.Score_11>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount12.Score_12>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount13.Score_13>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount14.Score_14>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount15.Score_15>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount16.Score_16>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount17.Score_17>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount18.Score_18>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount19.Score_19>=1 * Played31.Eval1_31>=1) * PlayerBool3.IsWinner_3>=1) * Positions3.OccupiedPositions_3>=1) * Positions12.OccupiedPositions_12>=1) * Positions6.OccupiedPositions_6>=1)) + (((((PlayerCount10.Score_10>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount11.Score_11>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount12.Score_12>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount13.Score_13>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount14.Score_14>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount15.Score_15>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount16.Score_16>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount17.Score_17>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount18.Score_18>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)) + (((((PlayerCount19.Score_19>=1 * Played32.Eval1_32>=1) * PlayerBool3.IsWinner_3>=1) * Positions4.OccupiedPositions_4>=1) * Positions13.OccupiedPositions_13>=1) * Positions7.OccupiedPositions_7>=1)))
(forward)formula 15,0,10.2856,44360,1,0,19624,979,12018,19708,38,911,334186
FORMULA DotAndBoxes-COL-3-CTLFireability-15 FALSE TECHNIQUES DECISION_DIAGRAMS TOPOLOGICAL USE_NUPN
Formula is FALSE !
***************************************
BK_STOP 1464077931474
--------------------
content from stderr:
+ export BINDIR=/home/mcc/BenchKit/
+ BINDIR=/home/mcc/BenchKit/
++ pwd
+ export MODEL=/home/mcc/execution
+ MODEL=/home/mcc/execution
+ [[ CTLFireability = StateSpace ]]
+ /home/mcc/BenchKit//runeclipse.sh /home/mcc/execution CTLFireability -its
+ ulimit -s 65536
+ java -Dosgi.requiredJavaVersion=1.6 -XX:MaxPermSize=512m -Xss8m -Xms40m -Xmx8192m -Declipse.pde.launch=true -Dfile.encoding=UTF-8 -classpath /home/mcc/BenchKit//eclipse/plugins/org.eclipse.equinox.launcher_1.3.100.v20150511-1540.jar org.eclipse.equinox.launcher.Main -application fr.lip6.move.gal.application.pnmcc -data /home/mcc/BenchKit//workspace -os linux -ws gtk -arch x86_64 -nl en_US -consoleLog -pnfolder /home/mcc/execution -examination CTLFireability -z3path /home/mcc/BenchKit//z3/bin/z3 -yices2path /home/mcc/BenchKit//yices/bin/yices -its
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=512m; support was removed in 8.0
May 24, 2016 8:18:21 AM fr.lip6.move.gal.application.Application transformPNML
INFO: Parsing pnml file : /home/mcc/execution/model.pnml
May 24, 2016 8:18:22 AM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Detected file is not PT type :http://www.pnml.org/version-2009/grammar/symmetricnet
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Load time of PNML (colored model parsed with PNMLFW) : 1533 ms
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.utils.HLUtils getCardinality
WARNING: Expected a number constant in first son of NumberOf expression; inferring cardinality 1.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 places.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: read order :VarOrder [vars=[Idle[0], Idle[1], Score[0], Score[1], Score[2], Score[3], Score[4], Score[5], Score[6], Score[7], Score[8], Score[9], Score[10], Score[11], Score[12], Score[13], Score[14], Score[15], Score[16], Score[17], Score[18], Score[19], FreePositions[0], FreePositions[1], FreePositions[2], FreePositions[3], FreePositions[4], FreePositions[5], FreePositions[6], FreePositions[7], FreePositions[8], FreePositions[9], FreePositions[10], FreePositions[11], FreePositions[12], FreePositions[13], FreePositions[14], FreePositions[15], FreePositions[16], FreePositions[17], OccupiedPositions[0], OccupiedPositions[1], OccupiedPositions[2], OccupiedPositions[3], OccupiedPositions[4], OccupiedPositions[5], OccupiedPositions[6], OccupiedPositions[7], OccupiedPositions[8], OccupiedPositions[9], OccupiedPositions[10], OccupiedPositions[11], OccupiedPositions[12], OccupiedPositions[13], OccupiedPositions[14], OccupiedPositions[15], OccupiedPositions[16], OccupiedPositions[17], Chosed[0], Chosed[1], Chosed[2], Chosed[3], Chosed[4], Chosed[5], Chosed[6], Chosed[7], Chosed[8], Chosed[9], Chosed[10], Chosed[11], Chosed[12], Chosed[13], Chosed[14], Chosed[15], Chosed[16], Chosed[17], Chosed[18], Chosed[19], Chosed[20], Chosed[21], Chosed[22], Chosed[23], Chosed[24], Chosed[25], Chosed[26], Chosed[27], Chosed[28], Chosed[29], Chosed[30], Chosed[31], Chosed[32], Chosed[33], Chosed[34], Chosed[35], IsWinner[0], IsWinner[1], IsWinner[2], IsWinner[3], Eval1[0], Eval1[1], Eval1[2], Eval1[3], Eval1[4], Eval1[5], Eval1[6], Eval1[7], Eval1[8], Eval1[9], Eval1[10], Eval1[11], Eval1[12], Eval1[13], Eval1[14], Eval1[15], Eval1[16], Eval1[17], Eval1[18], Eval1[19], Eval1[20], Eval1[21], Eval1[22], Eval1[23], Eval1[24], Eval1[25], Eval1[26], Eval1[27], Eval1[28], Eval1[29], Eval1[30], Eval1[31], Eval1[32], Eval1[33], Eval1[34], Eval1[35], End[0], End[1]]]
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: sort/places :Played->Chosed,Eval1,
Player->Idle,End,
Positions->FreePositions,OccupiedPositions,
PlayerCount->Score,
PlayerBool->IsWinner,
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.HLGALTransformer handlePage
INFO: Transformed 8 transitions.
May 24, 2016 8:18:23 AM fr.lip6.move.gal.pnml.togal.PnmlToGalTransformer transform
INFO: Computed order based on color domains : CompositeGalOrder [children=[VarOrder [vars=[Chosed[0], Eval1[0]]], VarOrder [vars=[Chosed[1], Eval1[1]]], VarOrder [vars=[Chosed[2], Eval1[2]]], VarOrder [vars=[Chosed[3], Eval1[3]]], VarOrder [vars=[Chosed[4], Eval1[4]]], VarOrder [vars=[Chosed[5], Eval1[5]]], VarOrder [vars=[Chosed[6], Eval1[6]]], VarOrder [vars=[Chosed[7], Eval1[7]]], VarOrder [vars=[Chosed[8], Eval1[8]]], VarOrder [vars=[Chosed[9], Eval1[9]]], VarOrder [vars=[Chosed[10], Eval1[10]]], VarOrder [vars=[Chosed[11], Eval1[11]]], VarOrder [vars=[Chosed[12], Eval1[12]]], VarOrder [vars=[Chosed[13], Eval1[13]]], VarOrder [vars=[Chosed[14], Eval1[14]]], VarOrder [vars=[Chosed[15], Eval1[15]]], VarOrder [vars=[Chosed[16], Eval1[16]]], VarOrder [vars=[Chosed[17], Eval1[17]]], VarOrder [vars=[Chosed[18], Eval1[18]]], VarOrder [vars=[Chosed[19], Eval1[19]]], VarOrder [vars=[Chosed[20], Eval1[20]]], VarOrder [vars=[Chosed[21], Eval1[21]]], VarOrder [vars=[Chosed[22], Eval1[22]]], VarOrder [vars=[Chosed[23], Eval1[23]]], VarOrder [vars=[Chosed[24], Eval1[24]]], VarOrder [vars=[Chosed[25], Eval1[25]]], VarOrder [vars=[Chosed[26], Eval1[26]]], VarOrder [vars=[Chosed[27], Eval1[27]]], VarOrder [vars=[Chosed[28], Eval1[28]]], VarOrder [vars=[Chosed[29], Eval1[29]]], VarOrder [vars=[Chosed[30], Eval1[30]]], VarOrder [vars=[Chosed[31], Eval1[31]]], VarOrder [vars=[Chosed[32], Eval1[32]]], VarOrder [vars=[Chosed[33], Eval1[33]]], VarOrder [vars=[Chosed[34], Eval1[34]]], VarOrder [vars=[Chosed[35], Eval1[35]]], VarOrder [vars=[Idle[0], End[0]]], VarOrder [vars=[Idle[1], End[1]]], VarOrder [vars=[FreePositions[0], OccupiedPositions[0]]], VarOrder [vars=[FreePositions[1], OccupiedPositions[1]]], VarOrder [vars=[FreePositions[2], OccupiedPositions[2]]], VarOrder [vars=[FreePositions[3], OccupiedPositions[3]]], VarOrder [vars=[FreePositions[4], OccupiedPositions[4]]], VarOrder [vars=[FreePositions[5], OccupiedPositions[5]]], VarOrder [vars=[FreePositions[6], OccupiedPositions[6]]], VarOrder [vars=[FreePositions[7], OccupiedPositions[7]]], VarOrder [vars=[FreePositions[8], OccupiedPositions[8]]], VarOrder [vars=[FreePositions[9], OccupiedPositions[9]]], VarOrder [vars=[FreePositions[10], OccupiedPositions[10]]], VarOrder [vars=[FreePositions[11], OccupiedPositions[11]]], VarOrder [vars=[FreePositions[12], OccupiedPositions[12]]], VarOrder [vars=[FreePositions[13], OccupiedPositions[13]]], VarOrder [vars=[FreePositions[14], OccupiedPositions[14]]], VarOrder [vars=[FreePositions[15], OccupiedPositions[15]]], VarOrder [vars=[FreePositions[16], OccupiedPositions[16]]], VarOrder [vars=[FreePositions[17], OccupiedPositions[17]]], VarOrder [vars=[Score[0]]], VarOrder [vars=[Score[1]]], VarOrder [vars=[Score[2]]], VarOrder [vars=[Score[3]]], VarOrder [vars=[Score[4]]], VarOrder [vars=[Score[5]]], VarOrder [vars=[Score[6]]], VarOrder [vars=[Score[7]]], VarOrder [vars=[Score[8]]], VarOrder [vars=[Score[9]]], VarOrder [vars=[Score[10]]], VarOrder [vars=[Score[11]]], VarOrder [vars=[Score[12]]], VarOrder [vars=[Score[13]]], VarOrder [vars=[Score[14]]], VarOrder [vars=[Score[15]]], VarOrder [vars=[Score[16]]], VarOrder [vars=[Score[17]]], VarOrder [vars=[Score[18]]], VarOrder [vars=[Score[19]]], VarOrder [vars=[IsWinner[0]]], VarOrder [vars=[IsWinner[1]]], VarOrder [vars=[IsWinner[2]]], VarOrder [vars=[IsWinner[3]]]]]
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $d
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posH
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $p
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posV
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $d
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posH
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $p
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posV
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $d
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posH
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $p
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posV
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $d
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posH
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $p
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator separateParameters
INFO: Found a deeply bound parameter : $posV
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Instantiator instantiateParameters
INFO: On-the-fly reduction of False transitions avoided exploring 346 instantiations of transitions. Total transitions/syncs built is 256
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 136 variables) in type DotAndBoxes_COL_3
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[8],Eval1[17],Eval1[26],Eval1[35],
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 554 ms
May 24, 2016 8:18:26 AM fr.lip6.move.gal.application.Application applyOrder
INFO: Applying decomposition
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.CompositeBuilder decomposeWithOrder
INFO: Decomposing Gal with order
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 4 constant array cells/variables (out of 136 variables) in type DotAndBoxes_COL_3_flat
May 24, 2016 8:18:26 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1[8],Eval1[17],Eval1[26],Eval1[35],
May 24, 2016 8:18:27 AM fr.lip6.move.gal.instantiate.GALRewriter flatten
INFO: Flatten gal took : 317 ms
May 24, 2016 8:18:27 AM fr.lip6.move.gal.instantiate.CompositeBuilder decomposeWithOrder
INFO: Partition obtained :[Chosed[0], Eval1[0], ],[Chosed[1], Eval1[1], ],[Chosed[2], Eval1[2], ],[Chosed[3], Eval1[3], ],[Chosed[4], Eval1[4], ],[Chosed[5], Eval1[5], ],[Chosed[6], Eval1[6], ],[Chosed[7], Eval1[7], ],[Chosed[8], Eval1[8], ],[Chosed[9], Eval1[9], ],[Chosed[10], Eval1[10], ],[Chosed[11], Eval1[11], ],[Chosed[12], Eval1[12], ],[Chosed[13], Eval1[13], ],[Chosed[14], Eval1[14], ],[Chosed[15], Eval1[15], ],[Chosed[16], Eval1[16], ],[Chosed[17], Eval1[17], ],[Chosed[18], Eval1[18], ],[Chosed[19], Eval1[19], ],[Chosed[20], Eval1[20], ],[Chosed[21], Eval1[21], ],[Chosed[22], Eval1[22], ],[Chosed[23], Eval1[23], ],[Chosed[24], Eval1[24], ],[Chosed[25], Eval1[25], ],[Chosed[26], Eval1[26], ],[Chosed[27], Eval1[27], ],[Chosed[28], Eval1[28], ],[Chosed[29], Eval1[29], ],[Chosed[30], Eval1[30], ],[Chosed[31], Eval1[31], ],[Chosed[32], Eval1[32], ],[Chosed[33], Eval1[33], ],[Chosed[34], Eval1[34], ],[Chosed[35], Eval1[35], ],[Idle[0], End[0], ],[Idle[1], End[1], ],[FreePositions[0], OccupiedPositions[0], ],[FreePositions[1], OccupiedPositions[1], ],[FreePositions[2], OccupiedPositions[2], ],[FreePositions[3], OccupiedPositions[3], ],[FreePositions[4], OccupiedPositions[4], ],[FreePositions[5], OccupiedPositions[5], ],[FreePositions[6], OccupiedPositions[6], ],[FreePositions[7], OccupiedPositions[7], ],[FreePositions[8], OccupiedPositions[8], ],[FreePositions[9], OccupiedPositions[9], ],[FreePositions[10], OccupiedPositions[10], ],[FreePositions[11], OccupiedPositions[11], ],[FreePositions[12], OccupiedPositions[12], ],[FreePositions[13], OccupiedPositions[13], ],[FreePositions[14], OccupiedPositions[14], ],[FreePositions[15], OccupiedPositions[15], ],[FreePositions[16], OccupiedPositions[16], ],[FreePositions[17], OccupiedPositions[17], ],[Score[0], ],[Score[1], ],[Score[2], ],[Score[3], ],[Score[4], ],[Score[5], ],[Score[6], ],[Score[7], ],[Score[8], ],[Score[9], ],[Score[10], ],[Score[11], ],[Score[12], ],[Score[13], ],[Score[14], ],[Score[15], ],[Score[16], ],[Score[17], ],[Score[18], ],[Score[19], ],[IsWinner[0], ],[IsWinner[1], ],[IsWinner[2], ],[IsWinner[3], ],
May 24, 2016 8:18:27 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array Idle to variables to allow decomposition.
May 24, 2016 8:18:28 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array Score to variables to allow decomposition.
May 24, 2016 8:18:29 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array FreePositions to variables to allow decomposition.
May 24, 2016 8:18:29 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array OccupiedPositions to variables to allow decomposition.
May 24, 2016 8:18:30 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array Chosed to variables to allow decomposition.
May 24, 2016 8:18:31 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array IsWinner to variables to allow decomposition.
May 24, 2016 8:18:32 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array Eval1 to variables to allow decomposition.
May 24, 2016 8:18:33 AM fr.lip6.move.gal.instantiate.CompositeBuilder rewriteArraysToAllowPartition
INFO: Rewriting array End to variables to allow decomposition.
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed8
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed8
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_8,
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_8
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed17
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed17
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_17,
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_17
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed26
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed26
May 24, 2016 8:18:34 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_26,
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_26
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.DomainAnalyzer computeVariableDomains
INFO: Found a total of 1 fixed domain variables (out of 2 variables) in GAL type TPlayed35
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Found a total of 1 constant array cells/variables (out of 2 variables) in type TPlayed35
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Eval1_35,
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.Simplifier simplifyConstantVariables
INFO: Removed 1 constant variables :Eval1_35
May 24, 2016 8:18:35 AM fr.lip6.move.gal.instantiate.Instantiator fuseIsomorphicEffects
INFO: Removed a total of 538 redundant transitions.
May 24, 2016 8:18:35 AM fr.lip6.move.serialization.SerializationUtil systemToFile
INFO: Time to serialize gal into /home/mcc/execution/CTLFireability.gal : 19 ms
May 24, 2016 8:18:35 AM fr.lip6.move.serialization.SerializationUtil serializePropertiesForITSCTLTools
INFO: Time to serialize properties into /home/mcc/execution/CTLFireability.ctl : 128 ms
Sequence of Actions to be Executed by the VM
This is useful if one wants to reexecute the tool in the VM from the submitted image disk.
set -x
# this is for BenchKit: configuration of major elements for the test
export BK_INPUT="DotAndBoxes-COL-3"
export BK_EXAMINATION="CTLFireability"
export BK_TOOL="itstools"
export BK_RESULT_DIR="/root/BK_RESULTS/OUTPUTS"
export BK_TIME_CONFINEMENT="3600"
export BK_MEMORY_CONFINEMENT="16384"
# this is specific to your benchmark or test
export BIN_DIR="$HOME/BenchKit/bin"
# remove the execution directoty if it exists (to avoid increse of .vmdk images)
if [ -d execution ] ; then
rm -rf execution
fi
tar xzf /home/mcc/BenchKit/INPUTS/DotAndBoxes-COL-3.tgz
mv DotAndBoxes-COL-3 execution
# this is for BenchKit: explicit launching of the test
cd execution
echo "====================================================================="
echo " Generated by BenchKit 2-2979"
echo " Executing tool itstools"
echo " Input is DotAndBoxes-COL-3, examination is CTLFireability"
echo " Time confinement is $BK_TIME_CONFINEMENT seconds"
echo " Memory confinement is 16384 MBytes"
echo " Number of cores is 4"
echo " Run identifier is r025kn-smll-146348008900328"
echo "====================================================================="
echo
echo "--------------------"
echo "content from stdout:"
echo
echo "=== Data for post analysis generated by BenchKit (invocation template)"
echo
if [ "CTLFireability" = "UpperBounds" ] ; then
echo "The expected result is a vector of positive values"
echo NUM_VECTOR
elif [ "CTLFireability" != "StateSpace" ] ; then
echo "The expected result is a vector of booleans"
echo BOOL_VECTOR
else
echo "no data necessary for post analysis"
fi
echo
if [ -f "CTLFireability.txt" ] ; then
echo "here is the order used to build the result vector(from text file)"
for x in $(grep Property CTLFireability.txt | cut -d ' ' -f 2 | sort -u) ; do
echo "FORMULA_NAME $x"
done
elif [ -f "CTLFireability.xml" ] ; then # for cunf (txt files deleted;-)
echo echo "here is the order used to build the result vector(from xml file)"
for x in $(grep '
echo "FORMULA_NAME $x"
done
fi
echo
echo "=== Now, execution of the tool begins"
echo
echo -n "BK_START "
date -u +%s%3N
echo
timeout -s 9 $BK_TIME_CONFINEMENT bash -c "/home/mcc/BenchKit/BenchKit_head.sh 2> STDERR ; echo ; echo -n \"BK_STOP \" ; date -u +%s%3N"
if [ $? -eq 137 ] ; then
echo
echo "BK_TIME_CONFINEMENT_REACHED"
fi
echo
echo "--------------------"
echo "content from stderr:"
echo
cat STDERR ;